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c56e6cafebb6a5e017bf5221d9ff61f57b8c1dc9
lime/project/include/renderer/common
History
Joshua Granick 43bc6dfe46 Updates for pre-multiplied alpha (thanks Hugh)
2014-02-06 16:31:22 -08:00
..
AutoSurfaceRender.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
BitmapCache.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
BlendMode.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
HardwareContext.h
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
HardwareSurface.h
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
SimpleSurface.h
Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh)
2014-02-05 07:46:31 -08:00
Surface.h
Updates for pre-multiplied alpha (thanks Hugh)
2014-02-06 16:31:22 -08:00
Texture.h
Initial pass on renaming project code to lime
2013-11-27 18:05:59 -08:00
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