58 lines
790 B
C++
58 lines
790 B
C++
#ifndef LIME_AUDIO_SOUND_H
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#define LIME_AUDIO_SOUND_H
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#include <hx/CFFI.h>
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#include <utils/ByteArray.h>
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#ifdef ANDROID
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#include <android/log.h>
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#endif
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#ifdef ANDROID
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#define LOG_SOUND(args,...) ELOG(args, ##__VA_ARGS__)
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#else
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#ifdef IPHONE
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//#define LOG_SOUND(args,...) printf(args, ##__VA_ARGS__)
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#define LOG_SOUND(args...) { }
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#elif defined(TIZEN)
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#include <FBase.h>
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#define LOG_SOUND(args,...) AppLog(args, ##__VA_ARGS__)
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#else
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#define LOG_SOUND(args,...) printf(args, ##__VA_ARGS__)
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#endif
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#endif
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//#define LOG_SOUND(args...) { }
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namespace lime {
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class Sound {
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public:
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Sound ();
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~Sound ();
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value Value ();
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int bitsPerSample;
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int channels;
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int sampleRate;
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ByteArray *data;
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private:
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value mValue;
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};
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}
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#endif |