Files
lime/src
Justin Espedal b4110480c1 Don't set AL.BYTE_OFFSET immediately after calling AL.sourcePlay
The sourcePlay call in NativeAudioSource.play is removed, since
setCurrentTime will always do that itself. Additionally, within
setCurrentTime, sourcePlay was happening before setting the byte
offset for non-streamed sounds.

This appears to fix the problem of sounds playing the first part
multiple times, described here:
https://community.openfl.org/t/sounds-play-twice-on-ios/12163
2022-07-04 12:17:43 +09:00
..
2019-02-14 08:41:20 -08:00
2022-03-13 21:35:04 +01:00