Files
lime/templates/cpp/static/BuildMain.xml
2014-09-20 18:44:10 -07:00

92 lines
2.1 KiB
XML

<xml>
<include name="${HXCPP}/build-tool/BuildCommon.xml" />
<files id="main">
<file name="Main.cpp" />
</files>
<target id="main" output="Main${DBG}" tool="linker" toolid="exe">
<files id="main" />
::foreach ndlls::
<lib name="::path::" />::end::
<section if="windows">
<lib name="gdi32.lib" />
<lib name="opengl32.lib" />
<lib name="user32.lib" />
<lib name="kernel32.lib" />
<lib name="advapi32.lib" />
<lib name="winmm.lib" />
<lib name="imm32.lib" />
<lib name="ole32.lib" />
<lib name="oleaut32.lib" />
<lib name="version.lib" />
<lib name="ws2_32.lib" />
<lib name="wldap32.lib" />
<lib name="shell32.lib" />
<lib name="comdlg32.lib" />
</section>
<section if="linux">
<lib name="${HXCPP}/lib/${BINDIR}/liblinuxcompat.a" />
<lib name="-lpthread" />
<lib name="-lrt" />
<lib name="-lgc" if="LIME_NEKO" />
<lib name="-lm" if="LIME_NEKO" />
</section>
<section if="mac">
<vflag name="-l" value="iconv"/>
<vflag name="-framework" value="IOKit" />
<vflag name="-framework" value="Foundation" />
<vflag name="-framework" value="CoreAudio" />
<vflag name="-framework" value="Cocoa" />
<vflag name="-framework" value="OpenGL" />
<vflag name="-framework" value="AudioToolbox" />
<vflag name="-framework" value="AudioUnit" />
<vflag name="-framework" value="ForceFeedback" />
<vflag name="-framework" value="Carbon" />
<vflag name="-framework" value="AppKit" />
<vflag name="-framework" value="OpenAL"/>
<lib name="/opt/local/lib/libgc.a" if="LIME_NEKO" />
<lib name="-lm" if="LIME_NEKO" />
</section>
<section if="android">
<lib name="-Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit" if="LIME_SDL"/>
<lib name="-ldl" />
<lib name="-llog" />
<lib name="-landroid" />
<lib name="-lEGL" />
<lib name="-lGLESv2" />
<lib name="-lGLESv1_CM" />
<lib name="-lOpenSLES" />
</section>
<lib name="ApplicationMain${DBG}${LIBEXT}" />
</target>
<target id="default">
<target id="main" />
</target>
</xml>