Files
lime/project/include/utils/Resource.h

28 lines
368 B
C++

#ifndef LIME_UTILS_RESOURCE_H
#define LIME_UTILS_RESOURCE_H
#include <utils/ByteArray.h>
namespace lime {
struct Resource {
Resource () : data (NULL), path (NULL) {}
Resource (const char* path) : data (NULL), path (path) {}
Resource (ByteArray *data) : data (data), path (NULL) {}
ByteArray *data;
const char* path;
};
}
#endif