Runs but no bitmap is displayed when testing with DisplayingABitmap. You can attach VS2017 debugger (Debug Installed App Package). lime rebuild tools lime rebuild winrt -static in DisplayingABitmap: openfl test project.xml winrt -static
30 lines
1.8 KiB
XML
30 lines
1.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap mp build" xmlns:build="http://schemas.microsoft.com/developer/appx/2015/build">
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<Identity Name="::meta.packageName::" Publisher="CN=::meta.company::" Version="::meta.version::.0" ProcessorArchitecture="x64" />
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<!--<mp:PhoneIdentity PhoneProductId="3b8b2495-3f10-49e7-8eaa-23a7f45cd13d" PhonePublisherId="00000000-0000-0000-0000-000000000000" />-->
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<Properties>
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<DisplayName>::meta.title::</DisplayName>
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<PublisherDisplayName>::meta.company::</PublisherDisplayName>
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<Logo>assetspkg\StoreLogo.png</Logo>
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</Properties>
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<Dependencies>
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<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.14393.0" MaxVersionTested="10.0.15063.400" />
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<PackageDependency Name="Microsoft.VCLibs.140.00" MinVersion="10.0.14393.0" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" />
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</Dependencies>
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<Resources>
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<Resource Language="EN-US" />
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</Resources>
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<Applications>
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<Application Id="App" Executable="::APP_FILE::.exe" EntryPoint="::APP_FILE::.App">
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<uap:VisualElements DisplayName="::meta.title::" Square150x150Logo="assetspkg\Square150x150Logo.scale-200.png" Square44x44Logo="assetspkg\Square44x44Logo.scale-200.png" Description="Displaying a Bitmap" BackgroundColor="transparent">
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<uap:DefaultTile Wide310x150Logo="assetspkg\Wide310x150Logo.scale-200.png" />
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<uap:SplashScreen Image="assetspkg\SplashScreen.scale-200.png" />
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</uap:VisualElements>
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</Application>
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</Applications>
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<Capabilities>
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</Capabilities>
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</Package>
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