Logo
Explore Help
Sign In
kiss-lang/lime
1
0
Fork 0
You've already forked lime
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9a91273a9b12116f9a0bffc1c554f550ccfaffed
lime/project/src/backend/sdl
History
Joshua Granick 9a91273a9b iOS background fix
2016-11-21 17:14:31 -08:00
..
SDLApplication.cpp
iOS background fix
2016-11-21 17:14:31 -08:00
SDLApplication.h
Move drop file event to Window, handle mouse capture automatically
2016-03-01 10:45:33 -08:00
SDLGamepad.cpp
Add additional gamepad mappings
2015-06-12 09:10:35 -07:00
SDLGamepad.h
Initial Lime Gamepad API
2015-03-18 01:42:56 -07:00
SDLJoystick.cpp
Fix joystick connect ID
2015-12-09 10:04:06 -08:00
SDLJoystick.h
Fix joystick connect ID
2015-12-09 10:04:06 -08:00
SDLMouse.cpp
Move drop file event to Window, handle mouse capture automatically
2016-03-01 10:45:33 -08:00
SDLMouse.h
Cleanup, using Mouse.warp and Mouse.lock, window.onMouseMoveRelative, removing 'button' value from mouse move event
2015-03-26 02:10:08 -07:00
SDLMutex.cpp
Add missing files
2016-09-20 07:45:04 -07:00
SDLRenderer.cpp
Fix SDL renderer scale calculation error
2016-11-14 12:18:05 +08:00
SDLRenderer.h
Add renderer.readPixels (thank you @larsiusprime, close #666, close openfl/openfl#1003)
2016-01-08 13:15:34 -08:00
SDLSystem.cpp
Compile fix
2016-09-02 21:55:28 -07:00
SDLWindow.cpp
Add support for hidden windows, hide on munit tests
2016-08-10 11:07:31 -07:00
SDLWindow.h
Move drop file event to Window, handle mouse capture automatically
2016-03-01 10:45:33 -08:00
Powered by Gitea Version: 1.24.7-cloud Page: 77ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API