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lime/src/lime/_internal/backend/kha/KhaApplication.hx
Joshua Granick 9803ca9bf6 CFFI string work
2019-03-14 13:27:54 -07:00

538 lines
11 KiB
Haxe

package lime._internal.backend.kha;
import haxe.Timer;
import lime.app.Application;
import lime.app.Config;
import lime.media.AudioManager;
import lime.graphics.RenderContext;
import lime.graphics.Renderer;
import lime.math.Rectangle;
import lime.system.Clipboard;
import lime.system.Display;
import lime.system.DisplayMode;
import lime.system.JNI;
import lime.system.Sensor;
import lime.system.SensorType;
import lime.system.System;
import lime.ui.Gamepad;
import lime.ui.Joystick;
import lime.ui.JoystickHatPosition;
import lime.ui.KeyCode;
import lime.ui.KeyModifier;
import lime.ui.Touch;
import lime.ui.Window;
import openfl._internal.renderer.kha.KhaRenderer;
#if !lime_debug
@:fileXml('tags="haxe,release"')
@:noDebug
#end
@:access(haxe.Timer)
@:access(lime.app.Application)
@:access(lime.graphics.Renderer)
@:access(lime.system.Clipboard)
@:access(lime.system.Sensor)
@:access(lime.ui.Gamepad)
@:access(lime.ui.Joystick)
@:access(lime.ui.Window)
class KhaApplication
{
private var applicationEventInfo = new ApplicationEventInfo(UPDATE);
private var clipboardEventInfo = new ClipboardEventInfo();
private var currentTouches = new Map<Int, Touch>();
private var dropEventInfo = new DropEventInfo();
private var gamepadEventInfo = new GamepadEventInfo();
private var joystickEventInfo = new JoystickEventInfo();
private var keyEventInfo = new KeyEventInfo();
private var mouseEventInfo = new MouseEventInfo();
private var renderEventInfo = new RenderEventInfo(RENDER);
private var sensorEventInfo = new SensorEventInfo();
private var textEventInfo = new TextEventInfo();
private var touchEventInfo = new TouchEventInfo();
private var unusedTouchesPool = new List<Touch>();
private var windowEventInfo = new WindowEventInfo();
public var handle:Dynamic;
private var frameRate:Float;
private var parent:Application;
private var toggleFullscreen:Bool;
private static function __init__() {}
public function new(parent:Application):Void
{
this.parent = parent;
frameRate = 60;
toggleFullscreen = true;
}
public function create(config:Config):Void {}
public function exec():Int
{
#if !macro
kha.input.Mouse.get().notify(mouseDown, mouseUp, mouseMove, mouseWheel);
kha.System.notifyOnRender(function(framebuffer:kha.Framebuffer)
{
for (renderer in parent.renderers)
{
KhaRenderer.framebuffer = framebuffer;
renderer.render();
renderer.onRender.dispatch();
if (!renderer.onRender.canceled)
{
renderer.flip();
}
}
// parent.renderer.render ();
});
#end
return 0;
}
private function mouseDown(button:Int, x:Int, y:Int):Void
{
var window = parent.__windowByID.get(-1);
if (window != null)
{
window.onMouseDown.dispatch(x, y, button);
}
}
private function mouseUp(button:Int, x:Int, y:Int):Void
{
var window = parent.__windowByID.get(-1);
if (window != null)
{
window.onMouseUp.dispatch(x, y, button);
}
}
private function mouseMove(x:Int, y:Int, mx:Int, my:Int):Void
{
var window = parent.__windowByID.get(-1);
if (window != null)
{
window.onMouseMove.dispatch(x, y);
window.onMouseMoveRelative.dispatch(mx, my);
}
}
private function mouseWheel(amount:Int):Void
{
var window = parent.__windowByID.get(-1);
if (window != null)
{
window.onMouseWheel.dispatch(0, amount);
}
}
public function exit():Void {}
public function getFrameRate():Float
{
return frameRate;
}
private function handleApplicationEvent():Void {}
private function handleClipboardEvent():Void {}
private function handleDropEvent():Void {}
private function handleGamepadEvent():Void {}
private function handleJoystickEvent():Void {}
private function handleKeyEvent():Void {}
private function handleMouseEvent():Void {}
private function handleRenderEvent():Void {}
private function handleSensorEvent():Void {}
private function handleTextEvent():Void {}
private function handleTouchEvent():Void {}
private function handleWindowEvent():Void {}
public function setFrameRate(value:Float):Float
{
return frameRate = value;
}
private function updateTimer():Void {}
}
private class ApplicationEventInfo
{
public var deltaTime:Int;
public var type:ApplicationEventType;
public function new(type:ApplicationEventType = null, deltaTime:Int = 0)
{
this.type = type;
this.deltaTime = deltaTime;
}
public function clone():ApplicationEventInfo
{
return new ApplicationEventInfo(type, deltaTime);
}
}
@:enum private abstract ApplicationEventType(Int)
{
var UPDATE = 0;
var EXIT = 1;
}
private class ClipboardEventInfo
{
public var type:ClipboardEventType;
public function new(type:ClipboardEventType = null)
{
this.type = type;
}
public function clone():ClipboardEventInfo
{
return new ClipboardEventInfo(type);
}
}
@:enum private abstract ClipboardEventType(Int)
{
var UPDATE = 0;
}
private class DropEventInfo
{
#if hl
public var file:hl.Bytes;
#else
public var file:String;
#end
public var type:DropEventType;
public function new(type:DropEventType = null, file:String = null)
{
this.type = type;
this.file = file;
}
public function clone():DropEventInfo
{
return new DropEventInfo(type, file);
}
}
@:enum private abstract DropEventType(Int)
{
var DROP_FILE = 0;
}
private class GamepadEventInfo
{
public var axis:Int;
public var button:Int;
public var id:Int;
public var type:GamepadEventType;
public var value:Float;
public function new(type:GamepadEventType = null, id:Int = 0, button:Int = 0, axis:Int = 0, value:Float = 0)
{
this.type = type;
this.id = id;
this.button = button;
this.axis = axis;
this.value = value;
}
public function clone():GamepadEventInfo
{
return new GamepadEventInfo(type, id, button, axis, value);
}
}
@:enum private abstract GamepadEventType(Int)
{
var AXIS_MOVE = 0;
var BUTTON_DOWN = 1;
var BUTTON_UP = 2;
var CONNECT = 3;
var DISCONNECT = 4;
}
private class JoystickEventInfo
{
public var id:Int;
public var index:Int;
public var type:JoystickEventType;
public var value:Int;
public var x:Float;
public var y:Float;
public function new(type:JoystickEventType = null, id:Int = 0, index:Int = 0, value:Int = 0, x:Float = 0, y:Float = 0)
{
this.type = type;
this.id = id;
this.index = index;
this.value = value;
this.x = x;
this.y = y;
}
public function clone():JoystickEventInfo
{
return new JoystickEventInfo(type, id, index, value, x, y);
}
}
@:enum private abstract JoystickEventType(Int)
{
var AXIS_MOVE = 0;
var HAT_MOVE = 1;
var TRACKBALL_MOVE = 2;
var BUTTON_DOWN = 3;
var BUTTON_UP = 4;
var CONNECT = 5;
var DISCONNECT = 6;
}
private class KeyEventInfo
{
public var keyCode:Int;
public var modifier:Int;
public var type:KeyEventType;
public var windowID:Int;
public function new(type:KeyEventType = null, windowID:Int = 0, keyCode:Int = 0, modifier:Int = 0)
{
this.type = type;
this.windowID = windowID;
this.keyCode = keyCode;
this.modifier = modifier;
}
public function clone():KeyEventInfo
{
return new KeyEventInfo(type, windowID, keyCode, modifier);
}
}
@:enum private abstract KeyEventType(Int)
{
var KEY_DOWN = 0;
var KEY_UP = 1;
}
private class MouseEventInfo
{
public var button:Int;
public var movementX:Float;
public var movementY:Float;
public var type:MouseEventType;
public var windowID:Int;
public var x:Float;
public var y:Float;
public function new(type:MouseEventType = null, windowID:Int = 0, x:Float = 0, y:Float = 0, button:Int = 0, movementX:Float = 0, movementY:Float = 0)
{
this.type = type;
this.windowID = 0;
this.x = x;
this.y = y;
this.button = button;
this.movementX = movementX;
this.movementY = movementY;
}
public function clone():MouseEventInfo
{
return new MouseEventInfo(type, windowID, x, y, button, movementX, movementY);
}
}
@:enum private abstract MouseEventType(Int)
{
var MOUSE_DOWN = 0;
var MOUSE_UP = 1;
var MOUSE_MOVE = 2;
var MOUSE_WHEEL = 3;
}
private class RenderEventInfo
{
public var context:RenderContext;
public var type:RenderEventType;
public function new(type:RenderEventType = null, context:RenderContext = null)
{
this.type = type;
this.context = context;
}
public function clone():RenderEventInfo
{
return new RenderEventInfo(type, context);
}
}
@:enum private abstract RenderEventType(Int)
{
var RENDER = 0;
var RENDER_CONTEXT_LOST = 1;
var RENDER_CONTEXT_RESTORED = 2;
}
private class SensorEventInfo
{
public var id:Int;
public var x:Float;
public var y:Float;
public var z:Float;
public var type:SensorEventType;
public function new(type:SensorEventType = null, id:Int = 0, x:Float = 0, y:Float = 0, z:Float = 0)
{
this.type = type;
this.id = id;
this.x = x;
this.y = y;
this.z = z;
}
public function clone():SensorEventInfo
{
return new SensorEventInfo(type, id, x, y, z);
}
}
@:enum private abstract SensorEventType(Int)
{
var ACCELEROMETER = 0;
}
private class TextEventInfo
{
public var id:Int;
public var length:Int;
public var start:Int;
#if hl
public var text:hl.Bytes;
#else
public var text:String;
#end
public var type:TextEventType;
public var windowID:Int;
public function new(type:TextEventType = null, windowID:Int = 0, text:String = "", start:Int = 0, length:Int = 0)
{
this.type = type;
this.windowID = windowID;
this.text = text;
this.start = start;
this.length = length;
}
public function clone():TextEventInfo
{
return new TextEventInfo(type, windowID, text, start, length);
}
}
@:enum private abstract TextEventType(Int)
{
var TEXT_INPUT = 0;
var TEXT_EDIT = 1;
}
private class TouchEventInfo
{
public var device:Int;
public var dx:Float;
public var dy:Float;
public var id:Int;
public var pressure:Float;
public var type:TouchEventType;
public var x:Float;
public var y:Float;
public function new(type:TouchEventType = null, x:Float = 0, y:Float = 0, id:Int = 0, dx:Float = 0, dy:Float = 0, pressure:Float = 0, device:Int = 0)
{
this.type = type;
this.x = x;
this.y = y;
this.id = id;
this.dx = dx;
this.dy = dy;
this.pressure = pressure;
this.device = device;
}
public function clone():TouchEventInfo
{
return new TouchEventInfo(type, x, y, id, dx, dy, pressure, device);
}
}
@:enum private abstract TouchEventType(Int)
{
var TOUCH_START = 0;
var TOUCH_END = 1;
var TOUCH_MOVE = 2;
}
private class WindowEventInfo
{
public var height:Int;
public var type:WindowEventType;
public var width:Int;
public var windowID:Int;
public var x:Int;
public var y:Int;
public function new(type:WindowEventType = null, windowID:Int = 0, width:Int = 0, height:Int = 0, x:Int = 0, y:Int = 0)
{
this.type = type;
this.windowID = windowID;
this.width = width;
this.height = height;
this.x = x;
this.y = y;
}
public function clone():WindowEventInfo
{
return new WindowEventInfo(type, windowID, width, height, x, y);
}
}
@:enum private abstract WindowEventType(Int)
{
var WINDOW_ACTIVATE = 0;
var WINDOW_CLOSE = 1;
var WINDOW_DEACTIVATE = 2;
var WINDOW_ENTER = 3;
var WINDOW_FOCUS_IN = 4;
var WINDOW_FOCUS_OUT = 5;
var WINDOW_LEAVE = 6;
var WINDOW_MINIMIZE = 7;
var WINDOW_MOVE = 8;
var WINDOW_RESIZE = 9;
var WINDOW_RESTORE = 10;
}