Files
lime/project/include/platform/tizen/TizenUIApp.h
2013-11-25 23:32:25 -08:00

56 lines
1.5 KiB
C++

#ifndef PLATFORM_TIZEN_TIZEN_UI_APP_H
#define PLATFORM_TIZEN_TIZEN_UI_APP_H
#include "platform/tizen/TizenFrame.h"
#include <FApp.h>
#include <FBase.h>
#include <FSystem.h>
#include <FUi.h>
#include <FUiIme.h>
#include <FGraphics.h>
//#include <gl.h>
#include <FGrpGlPlayer.h>
//#include "GlRendererTemplate.h"
namespace nme {
class TizenUIApp : public Tizen::App::UiApp, public Tizen::System::IScreenEventListener, public Tizen::Ui::IKeyEventListener {
public:
static Tizen::App::UiApp* CreateInstance (void);
TizenUIApp (void);
virtual ~TizenUIApp (void);
virtual bool OnAppInitialized (void);
virtual bool OnAppInitializing (Tizen::App::AppRegistry& appRegistry);
virtual bool OnAppTerminating (Tizen::App::AppRegistry& appRegistry, bool forcedTermination = false);
virtual bool OnAppWillTerminate (void);
virtual void OnBackground (void);
virtual void OnBatteryLevelChanged (Tizen::System::BatteryLevel batteryLevel);
virtual void OnForeground (void);
virtual void OnLowMemory (void);
virtual void OnKeyLongPressed (const Tizen::Ui::Control& source, Tizen::Ui::KeyCode keyCode);
virtual void OnKeyPressed (const Tizen::Ui::Control& source, Tizen::Ui::KeyCode keyCode);
virtual void OnKeyReleased (const Tizen::Ui::Control& source, Tizen::Ui::KeyCode keyCode);
virtual void OnScreenOff (void);
virtual void OnScreenOn (void);
private:
//Tizen::Graphics::Opengl::GlPlayer* __player;
//Tizen::Graphics::Opengl::IGlRenderer* __renderer;
};
}
#endif