Files
lime/project/include/ui/TouchEvent.h
2018-07-18 17:32:51 -07:00

47 lines
535 B
C++

#ifndef LIME_UI_TOUCH_EVENT_H
#define LIME_UI_TOUCH_EVENT_H
#include <system/CFFI.h>
#include <system/ValuePointer.h>
#include <stdint.h>
namespace lime {
enum TouchEventType {
TOUCH_START,
TOUCH_END,
TOUCH_MOVE
};
struct TouchEvent {
hl_type* t;
int device;
double dx;
double dy;
int id;
double pressure;
TouchEventType type;
double x;
double y;
static ValuePointer* callback;
static ValuePointer* eventObject;
TouchEvent ();
static void Dispatch (TouchEvent* event);
};
}
#endif