Files
lime/project/src/ui/MouseEvent.cpp
2014-06-19 00:37:37 -07:00

56 lines
1005 B
C++

#include <hx/CFFI.h>
#include <ui/MouseEvent.h>
namespace lime {
AutoGCRoot* MouseEvent::callback = 0;
AutoGCRoot* MouseEvent::eventObject = 0;
static int id_id;
static int id_type;
static int id_x;
static int id_y;
static bool init = false;
MouseEvent::MouseEvent () {
id = 0;
type = MOUSE_DOWN;
x = 0;
y = 0;
}
void MouseEvent::Dispatch (MouseEvent* event) {
if (MouseEvent::callback) {
if (!init) {
id_id = val_id ("id");
id_type = val_id ("type");
id_x = val_id ("x");
id_y = val_id ("y");
init = true;
}
value object = (MouseEvent::eventObject ? MouseEvent::eventObject->get () : alloc_empty_object ());
alloc_field (object, id_id, alloc_int (event->id));
alloc_field (object, id_type, alloc_int (event->type));
alloc_field (object, id_x, alloc_float (event->x));
alloc_field (object, id_y, alloc_float (event->y));
val_call1 (MouseEvent::callback->get (), object);
}
}
}