Files
lime/project/include/ui/Gamepad.h
2015-03-18 02:58:31 -07:00

21 lines
222 B
C++

#ifndef LIME_UI_GAMEPAD_H
#define LIME_UI_GAMEPAD_H
namespace lime {
class Gamepad {
public:
static const char* GetDeviceGUID (int id);
static const char* GetDeviceName (int id);
};
}
#endif