22 lines
260 B
C++
22 lines
260 B
C++
#ifndef LIME_UI_GAMEPAD_H
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#define LIME_UI_GAMEPAD_H
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namespace lime {
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class Gamepad {
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public:
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static void AddMapping (const char* content);
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static const char* GetDeviceGUID (int id);
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static const char* GetDeviceName (int id);
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};
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}
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#endif |