48 lines
625 B
C++
48 lines
625 B
C++
#ifndef LIME_UI_JOYSTICK_EVENT_H
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#define LIME_UI_JOYSTICK_EVENT_H
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#include <system/CFFI.h>
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#include <system/ValuePointer.h>
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namespace lime {
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enum JoystickEventType {
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JOYSTICK_AXIS_MOVE,
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JOYSTICK_HAT_MOVE,
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JOYSTICK_TRACKBALL_MOVE,
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JOYSTICK_BUTTON_DOWN,
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JOYSTICK_BUTTON_UP,
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JOYSTICK_CONNECT,
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JOYSTICK_DISCONNECT
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};
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struct JoystickEvent {
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hl_type* t;
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int id;
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int index;
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JoystickEventType type;
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int eventValue;
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double x;
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double y;
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static ValuePointer* callback;
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static ValuePointer* eventObject;
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JoystickEvent ();
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static void Dispatch (JoystickEvent* event);
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};
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}
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#endif |