42 lines
458 B
C++
42 lines
458 B
C++
#ifndef LIME_UI_KEY_EVENT_H
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#define LIME_UI_KEY_EVENT_H
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#include <system/CFFI.h>
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#include <system/ValuePointer.h>
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#include <stdint.h>
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namespace lime {
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enum KeyEventType {
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KEY_DOWN,
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KEY_UP
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};
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struct KeyEvent {
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hl_type* t;
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double keyCode;
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int modifier;
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KeyEventType type;
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int windowID;
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static ValuePointer* callback;
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static ValuePointer* eventObject;
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KeyEvent ();
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static void Dispatch (KeyEvent* event);
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};
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}
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#endif |