package flash.events; extern class ProgressEvent extends Event { var bytesLoaded:Float; var bytesTotal:Float; function new(type:String, bubbles:Bool = false, cancelable:Bool = false, bytesLoaded:Float = 0, bytesTotal:Float = 0):Void; static var PROGRESS(default, never):String; static var SOCKET_DATA(default, never):String; #if air static var STANDARD_ERROR_DATA(default, never):String; static var STANDARD_INPUT_PROGRESS(default, never):String; static var STANDARD_OUTPUT_DATA(default, never):String; #end }