package flash.events; extern class MouseEvent extends Event { var altKey:Bool; var buttonDown:Bool; #if air var clickCount(default, never):Int; var commandKey:Bool; var controlKey:Bool; #end var ctrlKey:Bool; var delta:Int; @:require(flash10) var isRelatedObjectInaccessible:Bool; var localX:Float; var localY:Float; @:require(flash11_2) var movementX:Float; @:require(flash11_2) var movementY:Float; var relatedObject:flash.display.InteractiveObject; var shiftKey:Bool; var stageX(default, never):Float; var stageY(default, never):Float; function new(type:String, bubbles:Bool = true, cancelable:Bool = false, localX:Null = 0, localY:Null = 0, ?relatedObject:flash.display.InteractiveObject, ctrlKey:Bool = false, altKey:Bool = false, shiftKey:Bool = false, buttonDown:Bool = false, delta:Int = 0):Void; function updateAfterEvent():Void; static var CLICK(default, never):String; @:require(flash11_2) static var CONTEXT_MENU(default, never):String; static var DOUBLE_CLICK(default, never):String; @:require(flash11_2) static var MIDDLE_CLICK(default, never):String; @:require(flash11_2) static var MIDDLE_MOUSE_DOWN(default, never):String; @:require(flash11_2) static var MIDDLE_MOUSE_UP(default, never):String; static var MOUSE_DOWN(default, never):String; static var MOUSE_MOVE(default, never):String; static var MOUSE_OUT(default, never):String; static var MOUSE_OVER(default, never):String; static var MOUSE_UP(default, never):String; static var MOUSE_WHEEL(default, never):String; @:require(flash11_3) static var RELEASE_OUTSIDE(default, never):String; @:require(flash11_2) static var RIGHT_CLICK(default, never):String; @:require(flash11_2) static var RIGHT_MOUSE_DOWN(default, never):String; @:require(flash11_2) static var RIGHT_MOUSE_UP(default, never):String; static var ROLL_OUT(default, never):String; static var ROLL_OVER(default, never):String; }