#ifndef LIME_MATH_MATRIX_3_H #define LIME_MATH_MATRIX_3_H #include namespace lime { struct Matrix3 { hl_type* t; double a; double b; double c; double d; double tx; double ty; Matrix3 (double a, double b, double c, double d, double tx, double ty); Matrix3 (value matrix3); void SetTo (double a, double b, double c, double d, double tx, double ty); value Value (); value Value (value matrix3); }; } #endif