package flash.filesystem; extern class FileStream extends flash.events.EventDispatcher implements flash.utils.IDataInput implements flash.utils.IDataOutput { #if (haxe_ver < 4.3) var bytesAvailable(default, never):UInt; var endian:flash.utils.Endian; var objectEncoding:#if openfl openfl.net.ObjectEncoding #else UInt #end; #else @:flash.property var bytesAvailable(get, never):UInt; @:flash.property var endian(get, set):flash.utils.Endian; @:flash.property var objectEncoding(get, set):#if openfl openfl.net.ObjectEncoding #else UInt #end; #end var position:Float; var readAhead:Float; function new():Void; function close():Void; function open(file:File, fileMode:FileMode):Void; function openAsync(file:File, fileMode:FileMode):Void; function readBoolean():Bool; function readByte():Int; function readBytes(bytes:flash.utils.ByteArray, offset:UInt = 0, length:UInt = 0):Void; function readDouble():Float; function readFloat():Float; function readInt():Int; function readMultiByte(length:UInt, charSet:String):String; function readObject():Dynamic; function readShort():Int; function readUTF():String; function readUTFBytes(length:UInt):String; function readUnsignedByte():UInt; function readUnsignedInt():UInt; function readUnsignedShort():UInt; function truncate():Void; function writeBoolean(value:Bool):Void; function writeByte(value:Int):Void; function writeBytes(bytes:flash.utils.ByteArray, offset:UInt = 0, length:UInt = 0):Void; function writeDouble(value:Float):Void; function writeFloat(value:Float):Void; function writeInt(value:Int):Void; function writeMultiByte(value:String, charSet:String):Void; function writeObject(object:Dynamic):Void; function writeShort(value:Int):Void; function writeUTF(value:String):Void; function writeUTFBytes(value:String):Void; function writeUnsignedInt(value:UInt):Void; #if (haxe_ver >= 4.3) private function get_bytesAvailable():UInt; private function get_endian():flash.utils.Endian; private function get_objectEncoding():#if openfl openfl.net.ObjectEncoding #else UInt #end; private function set_endian(value:flash.utils.Endian):flash.utils.Endian; private function set_objectEncoding(value:#if openfl openfl.net.ObjectEncoding #else UInt #end):#if openfl openfl.net.ObjectEncoding #else UInt #end; #end }