#ifndef LIME_UI_FILE_DIALOG_H #define LIME_UI_FILE_DIALOG_H #include namespace lime { class FileDialog { public: static const char* OpenFile (const char* filter = 0, const char* defaultPath = 0); static void OpenFiles (std::vector* files, const char* filter = 0, const char* defaultPath = 0); static const char* SaveFile (const char* filter = 0, const char* defaultPath = 0); }; } #endif