#ifndef LIME_UI_FILE_DIALOG_H #define LIME_UI_FILE_DIALOG_H #include #include namespace lime { class FileDialog { public: static std::wstring* OpenDirectory (std::wstring* filter = 0, std::wstring* defaultPath = 0); static std::wstring* OpenFile (std::wstring* filter = 0, std::wstring* defaultPath = 0); static void OpenFiles (std::vector* files, std::wstring* filter = 0, std::wstring* defaultPath = 0); static std::wstring* SaveFile (std::wstring* filter = 0, std::wstring* defaultPath = 0); }; } #endif