package flash.net; extern class ServerSocket extends flash.events.EventDispatcher { var bound(default, never):Bool; var listening(default, never):Bool; var localAddress(default, never):String; var localPort(default, never):Int; function new():Void; function bind(localPort:Int = 0, localAddress:String = "0.0.0.0"):Void; function close():Void; function listen(backlog:Int = 0):Void; static var isSupported(default, never):Bool; }