#ifndef LIME_GRAPHICS_RENDER_EVENT_H #define LIME_GRAPHICS_RENDER_EVENT_H #include #include namespace lime { enum RenderEventType { RENDER, RENDER_CONTEXT_LOST, RENDER_CONTEXT_RESTORED }; struct RenderEvent { hl_type* t; RenderEventType type; static ValuePointer* callback; static ValuePointer* eventObject; RenderEvent (); static void Dispatch (RenderEvent* event); }; } #endif