#ifndef LIME_UI_KEY_EVENT_H #define LIME_UI_KEY_EVENT_H #include #include namespace lime { enum KeyEventType { KEY_DOWN, KEY_UP }; class KeyEvent { public: static AutoGCRoot* callback; static AutoGCRoot* eventObject; KeyEvent (); static void Dispatch (KeyEvent* event); double keyCode; int modifier; KeyEventType type; uint32_t windowID; }; } #endif