#ifndef LIME_GRAPHICS_IMAGE_BUFFER_H #define LIME_GRAPHICS_IMAGE_BUFFER_H #include #include #include namespace lime { struct ImageBuffer { hl_type* t; int bitsPerPixel; ArrayBufferView* data; PixelFormat format; int height; bool premultiplied; bool transparent; int width; vdynamic* __srcBitmapData; vdynamic* __srcCanvas; vdynamic* __srcContext; vdynamic* __srcCustom; vdynamic* __srcImage; vdynamic* __srcImageData; ImageBuffer (value imageBuffer); ~ImageBuffer (); void Blit (const unsigned char* data, int x, int y, int width, int height); void Resize (int width, int height, int bitsPerPixel = 32); int Stride (); value Value (); value Value (value imageBuffer); }; } #endif