package flash.display; extern class DisplayObject extends flash.events.EventDispatcher implements IBitmapDrawable { var accessibilityProperties:flash.accessibility.AccessibilityProperties; var alpha:Float; var blendMode:BlendMode; @:require(flash10) var blendShader(never, default):Shader; var cacheAsBitmap:Bool; #if air var cacheAsBitmapMatrix:flash.geom.Matrix; #end var filters:Array; var height:Float; var loaderInfo(default, never):LoaderInfo; var mask:DisplayObject; var mouseX(default, never):Float; var mouseY(default, never):Float; var name:String; var opaqueBackground:Null; var parent(default, never):DisplayObjectContainer; var root(default, never):DisplayObject; var rotation:Float; @:require(flash10) var rotationX:Float; @:require(flash10) var rotationY:Float; @:require(flash10) var rotationZ:Float; var scale9Grid:flash.geom.Rectangle; var scaleX:Float; var scaleY:Float; @:require(flash10) var scaleZ:Float; var scrollRect:flash.geom.Rectangle; var stage(default, never):Stage; var transform:flash.geom.Transform; var visible:Bool; var width:Float; var x:Float; var y:Float; @:require(flash10) var z:Float; function getBounds(targetCoordinateSpace:DisplayObject):flash.geom.Rectangle; function getRect(targetCoordinateSpace:DisplayObject):flash.geom.Rectangle; function globalToLocal(point:flash.geom.Point):flash.geom.Point; @:require(flash10) function globalToLocal3D(point:flash.geom.Point):flash.geom.Vector3D; function hitTestObject(obj:DisplayObject):Bool; function hitTestPoint(x:Float, y:Float, shapeFlag:Bool = false):Bool; @:require(flash10) function local3DToGlobal(point3d:flash.geom.Vector3D):flash.geom.Point; function localToGlobal(point:flash.geom.Point):flash.geom.Point; }