package; import lime.app.Application; import lime.graphics.RenderContext; class Main extends Application { public function new () { super (); trace ("Hello World"); } public override function render (context:RenderContext):Void { switch (context) { case CANVAS (context): context.fillStyle = "#BFFF00"; context.fillRect (0, 0, window.width, window.height); case DOM (element): element.style.backgroundColor = "#BFFF00"; case FLASH (sprite): sprite.graphics.beginFill (0xBFFF00); sprite.graphics.drawRect (0, 0, window.width, window.height); case OPENGL (gl): gl.clearColor (0.75, 1, 0, 1); gl.clear (gl.COLOR_BUFFER_BIT); default: } } }