Joshua Granick
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2f93dfc432
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Accept bytes + offset in image.setPixels (resolve #991)
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2017-05-31 16:51:37 -07:00 |
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Joshua Granick
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c72a05ab4a
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Clean up the blit row code and add a Haxe alternative
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2017-05-17 18:23:20 -07:00 |
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Lars Doucet
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71ab0b6e17
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cleaned up BlitRow()
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2017-05-17 18:23:20 -07:00 |
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Lars Doucet
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75bdc7e248
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speed up copyPixels for c++
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2017-05-17 18:23:20 -07:00 |
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Joshua Granick
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ad339aa827
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Revert Bytes changes, prevents ppremature GC on audio decoding
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2016-12-19 19:50:56 -08:00 |
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Joshua Granick
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c96cb19ad1
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Merge changes
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2016-12-07 22:11:02 -08:00 |
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Joshua Granick
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eb11502ecd
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Try and clear up GC issues (requires clean build)
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2016-09-26 14:25:32 -07:00 |
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vroad
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9d5839bc73
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Fix spaces
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2016-05-26 11:41:19 +09:00 |
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vroad
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166808d706
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Implement virtual destructors in some C++ classes
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2016-05-26 11:13:01 +09:00 |
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Joshua Granick
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97fb0dcccc
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Move threshold logic to CFFI again
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2016-01-08 14:51:38 -08:00 |
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Joshua Granick
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3e4bd31fc6
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Add renderer.readPixels (thank you @larsiusprime, close #666, close openfl/openfl#1003)
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2016-01-08 13:15:34 -08:00 |
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Lars A. Doucet
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3644008132
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Implementing BitmapData.threshold() natively for massive speedup - 95% reduction in time taken
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2016-01-01 14:11:25 -08:00 |
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Joshua Granick
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cd4d4a8f43
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Fix race condition in lime_image_load, lime_audio_load
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2015-12-31 14:42:20 -08:00 |
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Joshua Granick
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283e13386b
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Add window.scale, let window width/height and mouse events be in logical points
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2015-10-05 13:18:54 -07:00 |
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Joshua Granick
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56c0872b8a
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Use onWindowCreate() instead of init(), fix support for multiple GL windows, use window.renderer instead of currentRenderer
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2015-08-20 13:39:53 -07:00 |
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Joshua Granick
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861c0fe63b
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Fallback to software if hardware is not available
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2015-07-23 08:09:30 -07:00 |
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Joshua Granick
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7b5d1a3c7a
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Fix Image native fillRect and floodFill
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2015-07-22 18:37:10 -07:00 |
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Joshua Granick
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905e384ca2
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Finish implementating C++ Image operations
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2015-07-21 11:09:35 -07:00 |
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Joshua Granick
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d6750818fc
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More work on pixel operations
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2015-07-21 10:08:29 -07:00 |
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Joshua Granick
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c0ef737af0
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Begin implementation of C++ Image data methods again
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2015-07-21 09:07:52 -07:00 |
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Joshua Granick
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46958400ba
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Use bitsPerPixel
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2015-06-20 09:27:47 -07:00 |
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Joshua Granick
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d73460da18
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Create a new native Bytes implementation, use it instead of ByteArray for better ByteArray and Bytes support
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2015-06-19 14:11:15 -07:00 |
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Joshua Granick
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0090c953b7
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Add JPEG and PNG decodeBytes/decodeFile, with support for skipping imageBuffer.data
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2015-06-12 11:30:33 -07:00 |
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Joshua Granick
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2b75564951
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Some work on pixel formats
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2015-05-04 15:54:50 -07:00 |
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Joshua Granick
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6e705aa23f
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Initial support for software rendering using Cairo
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2015-05-01 18:13:40 -07:00 |
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MrCdK
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7703a8e2c0
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Fix windows imageBuffer transparent value
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2015-04-24 00:33:19 +02:00 |
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Joshua Granick
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d88a14a2a0
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Add CFFI setPixels
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2015-04-14 16:44:26 -07:00 |
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Joshua Granick
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8680d42d25
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Add more CFFI methods, improve use within the tools (force color order)
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2015-04-14 16:15:32 -07:00 |
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Joshua Granick
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e2c2359726
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Add floodFill in CFFI
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2015-04-14 14:26:57 -07:00 |
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Joshua Granick
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560a78db62
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Add support for PixelFormat (RGBA, ARGB) in Image, add more CFFI methods
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2015-04-14 13:49:58 -07:00 |
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Joshua Granick
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338518a5f4
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Add more Image pixel operation CFFI functions
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2015-04-13 17:35:30 -07:00 |
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Joshua Granick
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a16894571e
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Speed up some operations
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2015-04-13 13:15:19 -07:00 |
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Joshua Granick
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7b5130f6d9
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Progress on text support
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2015-03-07 21:02:27 -08:00 |
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MattTuttle
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d11045a4f9
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Fixing error in Text.cpp
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2015-01-23 16:03:53 -06:00 |
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MattTuttle
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3827df6952
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Improved font error handling when file isn't found
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2015-01-23 15:48:52 -06:00 |
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MattTuttle
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9c5352a110
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Harfbuzz buffer needs to be reset every time fromString is called
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2015-01-23 12:44:35 -06:00 |
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Daniel Uranga
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23f8e01d2a
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Cleaning code a bit. No need to call Font.loadGlyphs since this is done automatically by Text.fromString
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2015-01-23 12:37:50 -06:00 |
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Daniel Uranga
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5b2287a374
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Fixed Arabic text rendering using Harfbuzz. Updated TextRendering sample.
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2015-01-23 12:37:50 -06:00 |
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Joshua Granick
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68af1b5bb0
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Add support for render context lost/restored events, initially with support for WebGL (thanks @mrcdk)
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2014-11-28 11:54:56 -08:00 |
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Joshua Granick
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1f24e162ec
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Add native JPEG/PNG encoding
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2014-11-11 10:48:14 -08:00 |
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Joshua Granick
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fe17a43f72
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Use true font names and automatically register font names on native platforms
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2014-11-01 09:44:59 -07:00 |
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Joshua Granick
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79082949a6
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Restore Flash font embedding
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2014-10-14 12:46:31 -07:00 |
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Joshua Granick
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3384f0029c
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Lime console fixes
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2014-08-05 13:20:25 -07:00 |
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MattTuttle
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c2e73d7e9c
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Merge branch 'next' of https://github.com/openfl/lime into text-harfbuzz
Conflicts:
lime/graphics/Font.hx
project/include/graphics/Font.h
project/src/ExternalInterface.cpp
project/src/graphics/Font.cpp
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2014-08-04 09:51:51 -05:00 |
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Joshua Granick
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51017010a8
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Disband lime.media, create lime.audio and lime.math
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2014-08-02 10:33:32 -07:00 |
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MattTuttle
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4503100713
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Fixing font rendering bugs, harfbuzz still doesn't work right
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2014-07-31 17:16:59 -05:00 |
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MattTuttle
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200e953641
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Adding loadRange to Font
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2014-07-30 17:08:16 -05:00 |
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MattTuttle
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83bb9d9b66
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Font changes, Text (harfbuzz) and sample project added
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2014-07-30 14:48:27 -05:00 |
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Joshua Granick
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4153d70187
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Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media
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2014-07-29 21:24:21 -07:00 |
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Joshua Granick
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b55c191e04
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Initial support for WAV parsing
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2014-07-28 21:27:21 -07:00 |
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