Joshua Granick
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ec60520d52
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Switch to tinyfiledialogs, implement unicode on Windows
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2016-12-27 17:27:23 -08:00 |
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Joshua Granick
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4956adc595
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Improve toggle fullscreen
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2016-12-27 13:06:01 -08:00 |
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Joshua Granick
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384fdf2942
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Compile fix, cleanup
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2016-10-24 17:46:54 -07:00 |
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Federico Bricker
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fe13ea21f3
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implement lime.ui.Haptic.vibrate(...) for iOS
-Basic implementation, but works-
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2016-10-24 17:16:15 -07:00 |
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Joshua Granick
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2918876ede
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Add support for hidden windows, hide on munit tests
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2016-08-10 11:07:31 -07:00 |
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vroad
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9d5839bc73
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Fix spaces
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2016-05-26 11:41:19 +09:00 |
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vroad
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166808d706
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Implement virtual destructors in some C++ classes
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2016-05-26 11:13:01 +09:00 |
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Joshua Granick
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4b2520a13f
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Add flag for allow high DPI
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2016-03-01 11:53:54 -08:00 |
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Joshua Granick
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78bf85b766
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Move drop file event to Window, handle mouse capture automatically
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2016-03-01 10:45:33 -08:00 |
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Yanrishatum
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85ec75fd59
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Drag&Drop support; SDL_CaptureMode support; Maximize window support;
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2016-03-01 09:53:24 -08:00 |
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Joshua Granick
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b8646f1596
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Move get display index to C++
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2016-01-12 11:43:13 -08:00 |
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Lars A. Doucet
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e86ac9cc75
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added borderless, resizable, and fullscreenBorderless properties to Window.hx.
Caveats: resizable can only be set at runtime for windows right now as SDL does not support it natively and has to be added per platform.
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2016-01-08 15:14:47 -08:00 |
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Lars A. Doucet
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1ddb43b990
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CFFI hookups for nfd "open directory" functionality
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2016-01-08 15:05:34 -08:00 |
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Joshua Granick
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8daeb8f1d8
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Add lime.ui.Joystick and dispatch joystick events
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2015-10-05 18:48:36 -07:00 |
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Joshua Granick
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f618c4648a
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Make window.alert simpler
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2015-09-02 17:59:30 -07:00 |
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Joshua Granick
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dc919adccc
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Name window.notify back to window.alert and unify with simple message box support
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2015-09-02 09:53:03 -07:00 |
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Joshua Granick
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b199e7ac7d
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Rename to window.notify (should have a more robust notification system in the future)
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2015-09-02 09:01:04 -07:00 |
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Tommy X
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a8a7ff4dad
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Added Alert function
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2015-09-01 20:10:48 -04:00 |
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Joshua Granick
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b10a876307
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Rename to window.focus ()
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2015-08-25 16:26:09 -07:00 |
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Joshua Granick
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92791433ba
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Merge pull request #549 from larsiusprime/window
window: exposed "raise()" function from SDL to bring the specified wi…
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2015-08-25 16:16:15 -07:00 |
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Joshua Granick
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76341325ec
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Compile fix
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2015-08-22 23:39:06 -07:00 |
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Joshua Granick
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23e3882a24
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Update the FileDialog API, improve
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2015-08-22 17:10:51 -07:00 |
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Joshua Granick
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0e656f2a6a
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Add lime.ui.FileDialog
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2015-08-22 14:32:35 -07:00 |
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Lars A. Doucet
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36538a4b3e
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window: exposed "raise()" function from SDL to bring the specified window to the top of the display stack
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2015-08-20 20:57:49 -05:00 |
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Joshua Granick
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f7e53cdea8
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Move Keyboard events back to Window
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2015-08-19 16:30:36 -07:00 |
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Joshua Granick
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c666477b58
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Make the Touch events more robust
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2015-08-19 16:04:57 -07:00 |
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Joshua Granick
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8768d6114f
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Add window.id, add native EXIT event, filter window-based events and send to correct window instance
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2015-08-19 12:36:30 -07:00 |
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Jarnik
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83fcb82cce
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settable lime.ui.Window.titlem, SDL only
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2015-07-31 08:08:12 +02:00 |
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Joshua Granick
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5c5430ea0b
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Add additional gamepad mappings
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2015-06-12 09:10:35 -07:00 |
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Joshua Granick
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2d3f51d2a4
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Initial support for text input/edit events
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2015-05-12 07:11:21 -07:00 |
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Joshua Granick
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632f0e695d
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Add window enter and leave events (mouse focus)
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2015-04-24 02:18:30 -07:00 |
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Joshua Granick
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6d8c9458fe
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Cleanup, using Mouse.warp and Mouse.lock, window.onMouseMoveRelative, removing 'button' value from mouse move event
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2015-03-26 02:10:08 -07:00 |
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Joshua Granick
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3ea7830673
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Merge pull request #386 from sepharoth213/master
Adding mouse functionality for locking/warping in native
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2015-03-26 01:18:47 -07:00 |
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Aaron Santiago
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96e33a57fb
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Changed setRelative to lock attribute
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2015-03-25 23:51:31 -04:00 |
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Aaron Santiago
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1228ee3fe4
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Added global and window mouse warps
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2015-03-25 20:38:34 -04:00 |
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Joshua Granick
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4f55cf27e2
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Update the initial window position and sizze after creation
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2015-03-25 17:23:49 -07:00 |
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Aaron Santiago
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d91bfda587
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Added SetRelative function to lime.Mouse to allow for locking the mouse to the screen in native.
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2015-03-25 17:37:00 -04:00 |
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Joshua Granick
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138e3f6703
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Implement window.fullscreen and window.minimize, add onWindow minimize, restore, fullscreen events
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2015-03-19 16:55:38 -07:00 |
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Joshua Granick
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ed0ca6f512
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More work on Gamepad support
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2015-03-18 02:58:31 -07:00 |
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Joshua Granick
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cfbf3f4a3f
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Initial Lime Gamepad API
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2015-03-18 01:42:56 -07:00 |
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Joshua Granick
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05ce36188b
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Add application.removeWindow, window.close, and fixes for using an empty config
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2015-01-29 15:34:18 -08:00 |
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Joshua Granick
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ed34459738
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Add more mouse cursor types
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2014-12-29 13:41:29 -08:00 |
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Joshua Granick
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f1d08f096f
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Add Lime mouse cursor support on SDL2
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2014-12-29 12:28:14 -08:00 |
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Joshua Granick
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05162a2d05
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Add initial window.setIcon support
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2014-12-28 11:05:35 -08:00 |
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Joshua Granick
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02f6ba2b37
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Add lime.ui.KeyCode, increase size of the keyCode value in C++
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2014-07-26 18:19:04 -07:00 |
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Joshua Granick
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7df3b3adfa
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Add Window move and resize
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2014-07-09 20:05:36 -07:00 |
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Joshua Granick
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60679bd514
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Add more Window events
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2014-07-09 17:16:36 -07:00 |
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Joshua Granick
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10a2a74cd8
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Handle title and window flags
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2014-07-09 15:39:02 -07:00 |
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Joshua Granick
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5fae3b4ff6
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Set window size
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2014-07-06 18:04:30 -07:00 |
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Joshua Granick
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867d555076
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Handle mouse event button ID on Flash and HTML5
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2014-06-26 06:33:06 -07:00 |
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