Joshua Granick
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0183e700be
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Unify preloading code
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2014-06-19 00:48:11 -07:00 |
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Joshua Granick
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97d9911b67
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Some refactoring
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2014-06-19 00:35:46 -07:00 |
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Joshua Granick
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bfbdbdba5a
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Begin work on HTML5
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2014-06-19 00:35:36 -07:00 |
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Joshua Granick
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1675043dd1
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Add HXML files for 'final' build config
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2014-05-22 15:38:04 -07:00 |
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Joshua Granick
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7d4c3668d1
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Cleanup HXML templates
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2014-05-20 18:38:30 -07:00 |
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Joshua Granick
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a6e83e9a46
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Add JS dependencies to HTML template
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2014-05-16 09:24:07 -07:00 |
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George Corney
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6ba1a00ebc
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CSS-forced width & height fix
CSS prevented the width and the height being set by the project file
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2014-04-05 19:22:04 +01:00 |
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underscorediscovery
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277cbf83a5
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Wrapper; Audio; Making sure audio thread code only runs on native with thread options
Wrapper; Template; updating html5 ApplicationMain.hx to have parity with new config typing.
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2014-01-28 03:35:14 -03:30 |
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underscorediscovery
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143d25bb11
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Wrapper; Input; adding html5 gamepad support, still a few minor things to add (disconnect/reconnect like native) and initial event types for gamepad for native as well
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2014-01-26 21:55:16 -03:30 |
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underscorediscovery
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37e23f3a3d
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Wrapper; Template; cleanup older template code, and fix css to properly centre the canvas.
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2014-01-26 15:10:49 -03:30 |
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underscorediscovery
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74429b0e36
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Wrapper; soundManager2 Audio implementation for html5 lime standalone targets
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2014-01-26 05:52:33 -03:30 |
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underscorediscovery
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cc9ff9b882
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Wrapper; Window; passing all of the window flags for config.
Wrapper; Float32Array; The constructor was using length as a bytelength, instead of vert length (to match the webGL spec)
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2013-12-11 21:59:10 -03:30 |
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underscorediscovery
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7b5f2dfaf3
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Keys; Adding more enums for the keymaps, and fixing values from sdl2.
Cleanup; Renaming LiME to Lime from legacy class name.
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2013-12-09 18:05:22 -03:30 |
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underscorediscovery
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ba35d41715
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Updating templates path
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2013-11-28 01:23:25 -03:30 |
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