Commit Graph

280 Commits

Author SHA1 Message Date
Jonathan Como
f6c6ec798b Allow use of HAXELIB_PATH within Xcode environment after building iOS or
tvOS projects (close #705)
2016-09-29 11:10:08 -07:00
Joshua Granick
6d0f726574 Allow submission to non-touchscreen devices (FireTV, Chromebook...) 2016-09-28 18:43:47 -07:00
Joshua Granick
1c5ca75b67 C# fixes 2016-09-26 11:48:55 -07:00
Joshua Granick
29fda1c545 Add <certificate team-id="" /> support (Xcode 8 signing) 2016-09-15 15:08:47 -07:00
Joshua Granick
a16499254a Default allowHighDPI to false on desktop, fix initialization to set value 2016-09-15 14:21:16 -07:00
Joshua Granick
09f88c5145 Fix use of CADisplayLink on iOS 2016-09-15 13:05:40 -07:00
Joshua Granick
1d1e37fc46 Add empty AppIcon values to Contents.json 2016-09-11 00:32:14 -07:00
Joshua Granick
ca92627648 Merge pull request #811 from eminfedar/patch-1
Android SDK gives error when android:debuggable="false"
2016-09-09 04:53:58 -07:00
Emin Fedar
f08627b1a6 Android SDK gives error when android:debuggable="false"
Write only if it is true.
2016-09-08 13:21:33 +03:00
Joshua Granick
152ba59adf Cleanup 2016-09-07 15:17:27 -07:00
Joshua Granick
5ac4c6b485 Add 83.5 icon 2016-09-07 14:09:24 -07:00
Joshua Granick
9899bdf672 Require manual Locale init, fixes Travis build 2016-09-07 13:49:47 -07:00
Joshua Granick
abd5dcf9f2 Initial implemention of buffer_set_size for C# 2016-08-31 09:50:58 -07:00
Joshua Granick
59142b5b28 Initial HelloWorld support for C# (thank you @vroad) 2016-08-30 02:55:19 -07:00
Valentin Lemière
69206a502a Note in comment why hack
[skip ci]
2016-08-30 09:37:36 +02:00
Valentin Lemière
524880cd6c Use programPath on haxe 3.3+ 2016-08-30 09:36:08 +02:00
Joshua Granick
2918876ede Add support for hidden windows, hide on munit tests 2016-08-10 11:07:31 -07:00
Joshua Granick
0aac32f551 Use Android build tools 24.0.1, don't require HTTPS 2016-08-08 14:42:30 -07:00
player-03
de7f0b217b Extensions depend on extension-api. 2016-08-08 13:40:35 -07:00
player-03
574bb0118b Include the libs folder. 2016-08-08 13:40:14 -07:00
player-03
5af4034541 If build.xml exists, ignore it and use a bunch of Gradle code instead. 2016-08-08 13:39:39 -07:00
player-03
f7fcad06c1 Use Gradle to deal with missing build.gradle files. 2016-08-08 13:39:00 -07:00
player-03
17eeceae48 Add libs folder, so users know where to place JAR files. 2016-08-08 13:38:21 -07:00
player-03
481b39b01b Fix dependencies. 2016-08-08 13:37:32 -07:00
player-03
b4bec36810 Remove build.xml, since it's no longer used. 2016-08-08 13:36:30 -07:00
player-03
bf5b0abdf2 Specify buildToolsVersion. 2016-08-08 13:35:56 -07:00
player-03
1ecb95598b Always define signingConfigs.release. 2016-08-08 13:35:26 -07:00
player-03
391a7bb6bc Remove redundancy. 2016-08-08 13:34:37 -07:00
player-03
2788dec2a5 Consistently use tabs in build.gradle. 2016-08-08 13:34:24 -07:00
player-03
28e9fe1a14 Use Gradle's folder structure for extensions. 2016-08-08 13:34:09 -07:00
player-03
d647c33a6a Build extensions as Android libraries, not standalone Android apps. 2016-08-08 13:33:54 -07:00
player-03
83d561481d If project.xml doesn't define a certificate, instead check for a file named signing.properties. 2016-08-08 13:33:31 -07:00
player-03
b027b7764f Use gradle.properties to store project-wide values. 2016-08-08 13:33:15 -07:00
player-03
22d07a5c75 Add local.properties to Android projects. 2016-08-08 13:32:42 -07:00
player-03
9d19f8a88f Add a build.gradle file to the extension template. 2016-08-08 13:32:09 -07:00
player-03
eaee9c79c5 Replace placeholder package name. 2016-08-08 13:31:53 -07:00
player-03
3fa3440aeb Add Gradle build files. 2016-08-08 13:31:36 -07:00
player-03
7beca72f18 Restructure Android project to match Gradle's guidelines. 2016-08-08 13:30:26 -07:00
player-03
a4a27a2edc Add "gradle-version" configuration option. 2016-08-08 13:29:06 -07:00
player-03
d54fc9438c Use a Gradle wrapper. 2016-08-08 13:28:01 -07:00
player-03
678a8f7e20 Add build.gradle. 2016-08-08 13:27:33 -07:00
Joshua Granick
5945147b8a Fix issue with not finding assets in Linux build 2016-07-20 14:16:05 -07:00
Joshua Granick
b7ba1aeea3 Quick patch for Mac 2016-07-08 19:41:11 -07:00
Joshua Granick
a0c7669300 Add UIRequiresFullScreen key to iOS plist 2016-07-08 08:57:46 -07:00
Valentin Lemière
9fe3750653 Separate build types, use context variable in templates instead of hardcoding. Fix #353 2016-07-06 09:41:56 +02:00
Valentin Lemière
668f59ae1c Use application relative asset path on desktop only, fix android asset loading 2016-06-07 15:52:39 +02:00
Joshua Granick
7d4eb9364e Exit if error code is not zero 2016-06-06 16:11:19 -07:00
Valentin Lemière
9d51809c0d Load assets from next of the executable, #Fix openfl/723 (#719) 2016-06-06 14:56:05 +02:00
Federico Bricker
fc93259125 Add NSAppTransportSecurity section to info.plist with NSAllowsArbitraryLoads enabled 2016-05-31 12:47:44 -03:00
Valerio Santinelli
1062d4d9eb Fixes for tvOS.
Forces the architecture to be 64 bit only when using the simulator.
Also fixes an issue where it was being set the wrong define thus not allowing to build for the simulator as expected.
2016-05-17 15:48:32 +02:00