Joshua Granick
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f358c92002
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Fix 'cannot find build target by' error, increase consistency of C++ builds
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2016-12-15 21:04:44 -08:00 |
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Joshua Granick
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df3ea897fd
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Update iOS Xcode project template
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2016-12-15 12:45:42 -08:00 |
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Joshua Granick
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1ad14bf7d3
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Asset manifest improvements
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2016-12-12 18:16:41 -08:00 |
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Joshua Granick
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89eb883bb0
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Progress on a smarter asset manifest system
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2016-12-12 16:32:56 -08:00 |
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Joshua Granick
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61fec3eefe
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Push asset logic deeper into 'loadFrom*' static methods and AssetLibrary
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2016-12-11 13:50:34 -08:00 |
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Joshua Granick
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c2437cd291
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Keep DefaultAssetLibrary
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2016-12-09 10:37:26 -08:00 |
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Joshua Granick
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2574600ac1
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Fix provisioning profile value in Xcode project template
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2016-12-07 15:42:16 -08:00 |
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Joshua Granick
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86906b9e58
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Compile fix
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2016-12-07 13:23:51 -08:00 |
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Joshua Granick
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11be0782b4
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Work on iOS identity/provisioning
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2016-12-07 13:03:24 -08:00 |
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Joshua Granick
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55301ca4cf
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Move hxProject.certificate to .keystore, use iOS config for profile, identity and team ID, some file cleanup
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2016-12-02 17:04:41 -08:00 |
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Joshua Granick
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2b12cb3e91
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Guard if manifest is not found on -livereload
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2016-11-23 14:16:07 -08:00 |
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Joshua Granick
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54a8f32f60
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Add System.openFile / System.openURL
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2016-11-11 16:46:43 -08:00 |
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Joshua Granick
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11ca4a1bca
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Make Future progress use two Ints instead of one Float
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2016-11-09 13:39:00 -08:00 |
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Joshua Granick
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4ab3e880ca
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First pass at new HTTPRequest API
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2016-11-08 11:46:56 -08:00 |
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Joshua Granick
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87f331ca3c
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Make sure lime.Assets when onPreloaderComplete is called
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2016-11-01 07:40:10 -07:00 |
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Joshua Granick
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f4c1a5c82c
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Use lime.utils.Log for DefaultAssetLibrary warning
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2016-10-28 15:10:53 -07:00 |
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Joshua Granick
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ba5f8c91c8
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Compile fix
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2016-10-27 16:06:16 -07:00 |
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Joshua Granick
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73fd352301
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Register default asset library later during init
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2016-10-27 15:55:57 -07:00 |
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Joshua Granick
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2c94bc255e
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Android template improvements
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2016-10-27 12:12:43 -07:00 |
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Joshua Granick
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fc4fbd45aa
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Improve Android immersive mode (close #1325)
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2016-10-27 08:53:31 -07:00 |
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Joshua Granick
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384fdf2942
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Compile fix, cleanup
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2016-10-24 17:46:54 -07:00 |
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Federico Bricker
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a361b4681e
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Add lime.ui.Haptic.vibrate(...) function (just for android right now... iOS will be soon)
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2016-10-24 17:16:00 -07:00 |
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Joshua Granick
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6d02f5acec
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event.target fix
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2016-10-24 11:05:00 -07:00 |
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Joshua Granick
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e509fdeb69
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Update to SDL 2.0.5
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2016-10-21 16:26:31 -07:00 |
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Joshua Granick
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63a17d8884
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Move DefaultAssetLibrary registeration to ApplicationMain template
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2016-10-21 15:24:24 -07:00 |
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Joshua Granick
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6dc05a26c9
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Move lime.embed to ApplicationMain template
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2016-10-20 08:19:24 -07:00 |
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Joshua Granick
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e4c9413543
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Update ios-deploy
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2016-10-17 16:39:38 -07:00 |
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Joshua Granick
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c37c2a36e1
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Initial use of simctl instead of ios-sim
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2016-10-17 12:58:42 -07:00 |
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Joshua Granick
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dc3f7e3d09
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Merge pull request #828 from player-03/output-apk
Make Gradle use the right APK filename.
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2016-10-17 12:43:58 -07:00 |
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Joshua Granick
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b6a895b7af
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Use host Neko install
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2016-10-17 11:31:21 -07:00 |
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Joshua Granick
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08bb8af657
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Update Node macOS binary
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2016-10-17 10:28:30 -07:00 |
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Joseph Cloutier
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521a81ce8c
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Make Gradle use the right APK filename.
Rather than making Lime rename it after the fact.
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2016-10-16 15:41:47 -04:00 |
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Federico Bricker
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90d0c44f4b
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Fix Android compilation using debug
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2016-10-10 06:35:36 -07:00 |
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Joshua Granick
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bc74c1982c
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Rename loadFile -> loadFromFile
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2016-10-06 13:27:41 -07:00 |
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Joshua Granick
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31dacebe5e
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Simplify audio loading, use AudioBuffer.loadFile(s)
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2016-10-05 15:30:21 -07:00 |
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Joshua Granick
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944084d6ac
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Preload embedded HTML5 audio
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2016-10-05 12:06:27 -07:00 |
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Joshua Granick
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a5b85e357a
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Improve DefaultAssetLibrary.isLocal
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2016-10-05 09:47:30 -07:00 |
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loudoweb
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d3055e6e7a
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should fix isLocal when using not embedded assets on html5 and cpp
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2016-10-05 16:02:02 +02:00 |
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Joshua Granick
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f580ea149c
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Add favicon for HTML5
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2016-09-29 14:29:01 -07:00 |
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Jonathan Como
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f6c6ec798b
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Allow use of HAXELIB_PATH within Xcode environment after building iOS or
tvOS projects (close #705)
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2016-09-29 11:10:08 -07:00 |
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Joshua Granick
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6d0f726574
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Allow submission to non-touchscreen devices (FireTV, Chromebook...)
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2016-09-28 18:43:47 -07:00 |
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Joshua Granick
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1c5ca75b67
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C# fixes
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2016-09-26 11:48:55 -07:00 |
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Joshua Granick
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29fda1c545
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Add <certificate team-id="" /> support (Xcode 8 signing)
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2016-09-15 15:08:47 -07:00 |
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Joshua Granick
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a16499254a
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Default allowHighDPI to false on desktop, fix initialization to set value
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2016-09-15 14:21:16 -07:00 |
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Joshua Granick
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09f88c5145
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Fix use of CADisplayLink on iOS
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2016-09-15 13:05:40 -07:00 |
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Joshua Granick
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1d1e37fc46
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Add empty AppIcon values to Contents.json
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2016-09-11 00:32:14 -07:00 |
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Joshua Granick
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ca92627648
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Merge pull request #811 from eminfedar/patch-1
Android SDK gives error when android:debuggable="false"
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2016-09-09 04:53:58 -07:00 |
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Emin Fedar
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f08627b1a6
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Android SDK gives error when android:debuggable="false"
Write only if it is true.
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2016-09-08 13:21:33 +03:00 |
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Joshua Granick
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152ba59adf
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Cleanup
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2016-09-07 15:17:27 -07:00 |
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Joshua Granick
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5ac4c6b485
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Add 83.5 icon
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2016-09-07 14:09:24 -07:00 |
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