Commit Graph

319 Commits

Author SHA1 Message Date
Joshua Granick
f358c92002 Fix 'cannot find build target by' error, increase consistency of C++ builds 2016-12-15 21:04:44 -08:00
Joshua Granick
df3ea897fd Update iOS Xcode project template 2016-12-15 12:45:42 -08:00
Joshua Granick
1ad14bf7d3 Asset manifest improvements 2016-12-12 18:16:41 -08:00
Joshua Granick
89eb883bb0 Progress on a smarter asset manifest system 2016-12-12 16:32:56 -08:00
Joshua Granick
61fec3eefe Push asset logic deeper into 'loadFrom*' static methods and AssetLibrary 2016-12-11 13:50:34 -08:00
Joshua Granick
c2437cd291 Keep DefaultAssetLibrary 2016-12-09 10:37:26 -08:00
Joshua Granick
2574600ac1 Fix provisioning profile value in Xcode project template 2016-12-07 15:42:16 -08:00
Joshua Granick
86906b9e58 Compile fix 2016-12-07 13:23:51 -08:00
Joshua Granick
11be0782b4 Work on iOS identity/provisioning 2016-12-07 13:03:24 -08:00
Joshua Granick
55301ca4cf Move hxProject.certificate to .keystore, use iOS config for profile, identity and team ID, some file cleanup 2016-12-02 17:04:41 -08:00
Joshua Granick
2b12cb3e91 Guard if manifest is not found on -livereload 2016-11-23 14:16:07 -08:00
Joshua Granick
54a8f32f60 Add System.openFile / System.openURL 2016-11-11 16:46:43 -08:00
Joshua Granick
11ca4a1bca Make Future progress use two Ints instead of one Float 2016-11-09 13:39:00 -08:00
Joshua Granick
4ab3e880ca First pass at new HTTPRequest API 2016-11-08 11:46:56 -08:00
Joshua Granick
87f331ca3c Make sure lime.Assets when onPreloaderComplete is called 2016-11-01 07:40:10 -07:00
Joshua Granick
f4c1a5c82c Use lime.utils.Log for DefaultAssetLibrary warning 2016-10-28 15:10:53 -07:00
Joshua Granick
ba5f8c91c8 Compile fix 2016-10-27 16:06:16 -07:00
Joshua Granick
73fd352301 Register default asset library later during init 2016-10-27 15:55:57 -07:00
Joshua Granick
2c94bc255e Android template improvements 2016-10-27 12:12:43 -07:00
Joshua Granick
fc4fbd45aa Improve Android immersive mode (close #1325) 2016-10-27 08:53:31 -07:00
Joshua Granick
384fdf2942 Compile fix, cleanup 2016-10-24 17:46:54 -07:00
Federico Bricker
a361b4681e Add lime.ui.Haptic.vibrate(...) function (just for android right now... iOS will be soon) 2016-10-24 17:16:00 -07:00
Joshua Granick
6d02f5acec event.target fix 2016-10-24 11:05:00 -07:00
Joshua Granick
e509fdeb69 Update to SDL 2.0.5 2016-10-21 16:26:31 -07:00
Joshua Granick
63a17d8884 Move DefaultAssetLibrary registeration to ApplicationMain template 2016-10-21 15:24:24 -07:00
Joshua Granick
6dc05a26c9 Move lime.embed to ApplicationMain template 2016-10-20 08:19:24 -07:00
Joshua Granick
e4c9413543 Update ios-deploy 2016-10-17 16:39:38 -07:00
Joshua Granick
c37c2a36e1 Initial use of simctl instead of ios-sim 2016-10-17 12:58:42 -07:00
Joshua Granick
dc3f7e3d09 Merge pull request #828 from player-03/output-apk
Make Gradle use the right APK filename.
2016-10-17 12:43:58 -07:00
Joshua Granick
b6a895b7af Use host Neko install 2016-10-17 11:31:21 -07:00
Joshua Granick
08bb8af657 Update Node macOS binary 2016-10-17 10:28:30 -07:00
Joseph Cloutier
521a81ce8c Make Gradle use the right APK filename.
Rather than making Lime rename it after the fact.
2016-10-16 15:41:47 -04:00
Federico Bricker
90d0c44f4b Fix Android compilation using debug 2016-10-10 06:35:36 -07:00
Joshua Granick
bc74c1982c Rename loadFile -> loadFromFile 2016-10-06 13:27:41 -07:00
Joshua Granick
31dacebe5e Simplify audio loading, use AudioBuffer.loadFile(s) 2016-10-05 15:30:21 -07:00
Joshua Granick
944084d6ac Preload embedded HTML5 audio 2016-10-05 12:06:27 -07:00
Joshua Granick
a5b85e357a Improve DefaultAssetLibrary.isLocal 2016-10-05 09:47:30 -07:00
loudoweb
d3055e6e7a should fix isLocal when using not embedded assets on html5 and cpp 2016-10-05 16:02:02 +02:00
Joshua Granick
f580ea149c Add favicon for HTML5 2016-09-29 14:29:01 -07:00
Jonathan Como
f6c6ec798b Allow use of HAXELIB_PATH within Xcode environment after building iOS or
tvOS projects (close #705)
2016-09-29 11:10:08 -07:00
Joshua Granick
6d0f726574 Allow submission to non-touchscreen devices (FireTV, Chromebook...) 2016-09-28 18:43:47 -07:00
Joshua Granick
1c5ca75b67 C# fixes 2016-09-26 11:48:55 -07:00
Joshua Granick
29fda1c545 Add <certificate team-id="" /> support (Xcode 8 signing) 2016-09-15 15:08:47 -07:00
Joshua Granick
a16499254a Default allowHighDPI to false on desktop, fix initialization to set value 2016-09-15 14:21:16 -07:00
Joshua Granick
09f88c5145 Fix use of CADisplayLink on iOS 2016-09-15 13:05:40 -07:00
Joshua Granick
1d1e37fc46 Add empty AppIcon values to Contents.json 2016-09-11 00:32:14 -07:00
Joshua Granick
ca92627648 Merge pull request #811 from eminfedar/patch-1
Android SDK gives error when android:debuggable="false"
2016-09-09 04:53:58 -07:00
Emin Fedar
f08627b1a6 Android SDK gives error when android:debuggable="false"
Write only if it is true.
2016-09-08 13:21:33 +03:00
Joshua Granick
152ba59adf Cleanup 2016-09-07 15:17:27 -07:00
Joshua Granick
5ac4c6b485 Add 83.5 icon 2016-09-07 14:09:24 -07:00