underscorediscovery
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79cf1173c5
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Cleaning up project names from old naming
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2013-07-19 02:57:43 -02:30 |
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underscorediscovery
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80577d9e0b
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removing old test assets
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2013-07-19 01:51:57 -02:30 |
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underscorediscovery
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c4ed648030
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adding slight delay for cpu usage in for now
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2013-07-18 20:39:38 -02:30 |
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underscorediscovery
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5b999abbac
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Fixing missing key name
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2013-07-18 15:56:37 -02:30 |
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underscorediscovery
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00cd4a95f2
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Fixing sound errors on html5
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2013-07-18 02:17:56 -02:30 |
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underscorediscovery
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f22ec427e0
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Fixing sound errors on html5
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2013-07-18 02:15:01 -02:30 |
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underscorediscovery
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10d30f3925
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Fixing silly build error
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2013-07-18 02:12:34 -02:30 |
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underscorediscovery
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11c38e4fdc
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Fixing silly build error
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2013-07-18 02:11:44 -02:30 |
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underscorediscovery
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ff2ab5609c
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Adding some audio tests for new OpenALcode
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2013-07-18 02:02:08 -02:30 |
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underscorediscovery
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46a9fac71c
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Adding a minor sleep period to not spend 100% cpu.
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2013-07-17 21:36:47 -02:30 |
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underscorediscovery
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83b9bd60a9
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Fixing silly mistake in example project
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2013-07-17 19:08:22 -02:30 |
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underscorediscovery
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3e9db141f0
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Fixing missing bin files the right way. Adding a bunch of fixes to window flags being passed in, adding multitouch support to iOS, testing touch and other events on iOS, adding window size fix on iOS, adding features for depth/stencil buffer
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2013-07-17 19:00:35 -02:30 |
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underscorediscovery
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9934fb853e
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Updating the random indexes to work on mobile. Todo:Try all the shaders and find the best ones.
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2013-07-17 14:03:40 -02:30 |
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underscorediscovery
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c2abc010ea
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Fixing template files for legitimate iOS builds
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2013-07-17 13:52:49 -02:30 |
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underscorediscovery
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e038209f98
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Adding missing template files for building on iOS and other tools
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2013-07-17 13:52:22 -02:30 |
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underscorediscovery
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0770534543
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Adding windows gamepad binding things
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2013-07-16 22:10:47 -02:30 |
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underscorediscovery
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c4af1406b7
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Fixing error
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2013-07-14 09:03:35 -02:30 |
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underscorediscovery
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23b2456a5b
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Adding gamepad bindings
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2013-07-14 08:56:09 -02:30 |
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underscorediscovery
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8217d38ace
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Updating keys to provisional values
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2013-07-14 07:18:10 -02:30 |
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underscorediscovery
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7ccb65ed27
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Adding keys
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2013-07-14 07:09:12 -02:30 |
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underscorediscovery
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9eaab2ff2e
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Returning error code
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2013-07-12 21:58:21 -02:30 |
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underscorediscovery
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88dbe472fc
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Adding run script stuff
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2013-07-12 21:32:37 -02:30 |
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underscorediscovery
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f6d0504ab8
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Fixing broken build
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2013-07-12 16:57:34 -02:30 |
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underscorediscovery
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896c74922e
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adding haxe timer class from nme
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2013-07-12 05:44:13 -02:30 |
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underscorediscovery
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73160ce78b
|
Cleaning up some older flash code, for the code completion stuff. Adding nmeCheckTimers from the nme timer class to work and actuate to work
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2013-07-12 05:43:54 -02:30 |
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underscorediscovery
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09924c9bed
|
dding prelim audio
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2013-07-11 06:52:10 -02:30 |
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underscorediscovery
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a74c006e76
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Fixing spam printing
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2013-07-09 20:42:55 -02:30 |
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underscorediscovery
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e579289c3b
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Fixing fallbacks for set timeout.. Apparently opera 12 doesn't even have bloody requestAnimationFrame lol
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2013-07-01 04:41:12 -02:30 |
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underscorediscovery
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d41516293c
|
Fixing input handing on browsers to send all keys as well as better values for typed characters (this is temp until enums
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2013-07-01 04:17:44 -02:30 |
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underscorediscovery
|
ddceaa6ea3
|
Adding support for chrome, firefox, safari, opera and maybe others that represent the same options. Added fix for mouse position on cross browsers.
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2013-07-01 04:10:52 -02:30 |
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underscorediscovery
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5115131a62
|
Minor fix to input handler missing mousemove?
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2013-06-30 06:48:45 -02:30 |
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underscorediscovery
|
6cc4631ada
|
fixing bunches of stuff for html5, adding some html5 texture loading and html5 getText implementations, forwarding a lot more events from nme to host applications, adding some of the events from html5 forwarding as well, adding html5 compatible bytearrays
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2013-06-29 22:49:48 -02:30 |
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underscorediscovery
|
0ba5e04e6f
|
Refactoring rendering/window logic into their respective classes, ordering them better for abstractions
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2013-06-27 05:45:53 -02:30 |
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underscorediscovery
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3467104504
|
Updating spacing
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2013-06-27 03:32:34 -02:30 |
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underscorediscovery
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6c61d16c3f
|
Adding asset folders
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2013-06-26 16:14:39 -02:30 |
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underscorediscovery
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e5b5b58b2c
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Removing logging for now
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2013-06-25 23:57:08 -02:30 |
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underscorediscovery
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9df20d92cf
|
Adding provisional html5 support, normal GL access appears to be working fine, but no Assets support and lacking ByteArray implementations to be fixed later.
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2013-06-25 23:28:42 -02:30 |
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underscorediscovery
|
ccb154fd2b
|
Renaming to LiME
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2013-06-25 03:38:35 -02:30 |
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underscorediscovery
|
4068f30c99
|
Adding some minor tweaks
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2013-06-25 03:14:41 -02:30 |
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underscorediscovery
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23df060c74
|
tidying spaces and such
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2013-06-24 02:26:58 -02:30 |
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underscorediscovery
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edf15b6806
|
Tidying constructor calls and passing nmegl reference through ready instead for now
|
2013-06-23 15:20:41 -02:30 |
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underscorediscovery
|
7911fae295
|
Reorganising classes and structure, changing how render and update loops are accessed for clarity and better code
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2013-06-23 03:16:12 -02:30 |
|
Sven Bergström
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9d6eae9c02
|
Update README.md
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2013-06-22 20:22:08 -07:00 |
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underscorediscovery
|
7ce604c914
|
Adding initial commit
|
2013-06-23 00:24:09 -02:30 |
|
Sven Bergström
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182dbbe66b
|
Initial commit
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2013-06-22 19:49:07 -07:00 |
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