Joshua Granick
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6434c67b00
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Template fix
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2015-08-07 21:55:09 -07:00 |
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Matan Uberstein
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e8434d4f59
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Fixed CPP target embedded assets
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2015-07-27 12:26:51 +02:00 |
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Matan Uberstein
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75b807f91a
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Fixed html5 image loading through DefaultAssetLibrary where id and path doesn't match.
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2015-07-20 11:39:14 +02:00 |
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Joshua Granick
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7bed38562c
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Fix use of Assets.load* with the same ID and different callbacks
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2015-07-17 16:46:07 -07:00 |
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Joshua Granick
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74604c9077
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Use TheadPool instead of BackgroundWorker to limit Assets.load* requests at once
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2015-07-10 17:35:06 -07:00 |
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Joshua Granick
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89ad4e1290
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iOS font embed fix
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2015-07-07 13:23:34 -07:00 |
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Joshua Granick
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087203455c
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Simplify use of BackgroundWorker in Assets, add optional onError condition in worker
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2015-07-06 10:21:47 -07:00 |
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Joshua Granick
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0882e27537
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Renamed WorkerThread to BackgroundWorker, improve
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2015-07-06 10:05:58 -07:00 |
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Joshua Granick
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7f4f91bc53
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Make Assets.load* use a background thread on native
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2015-07-03 12:08:50 -07:00 |
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ProPuke
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182e010424
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fixed: html5 async asset loading
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2015-06-13 15:15:36 +01:00 |
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ProPuke
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3c98ca61ac
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fixed: html5 runtime errors loading missing assets
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2015-06-13 05:26:17 +01:00 |
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Joshua Granick
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a053dfa081
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Fix for embedded fonts
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2015-06-01 17:03:34 -07:00 |
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Joshua Granick
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b43d2738ee
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Remove older OpenFL compatibility guards
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2015-03-26 11:26:50 -07:00 |
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Joshua Granick
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9637253bbe
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Fix iOS assets
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2015-03-25 13:39:49 -07:00 |
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Joshua Granick
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469437a5f7
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Fix support for Flash/HTML5 targets on older OpenFL releases
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2015-03-25 00:04:54 -07:00 |
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Joshua Granick
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b234e2bd3a
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Should be lime.text.Font
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2015-03-21 09:28:12 -07:00 |
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Joshua Granick
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138e3f6703
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Implement window.fullscreen and window.minimize, add onWindow minimize, restore, fullscreen events
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2015-03-19 16:55:38 -07:00 |
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Joshua Granick
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fe550ab764
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Add @:image embed for Lime
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2015-03-18 14:40:40 -07:00 |
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Joshua Granick
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bb46ef9b5d
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Implement embedded Lime images and audio for now, using bytes
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2015-03-18 13:39:55 -07:00 |
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Joshua Granick
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4049966599
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Merge pull request #365 from srevid/patch-2
isLocal always true with Sound [Flash]
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2015-03-18 11:39:01 -07:00 |
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Joshua Granick
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52084b75dc
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Compile fix
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2015-03-17 09:22:46 -07:00 |
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Joshua Granick
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248ab5bae4
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Improve handling of fonts (fixes openfl/openfl#537)
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2015-03-17 05:06:52 -07:00 |
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Joshua Granick
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ae9c87d34c
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Improve Assets.getFont
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2015-03-15 03:51:47 -07:00 |
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Joshua Granick
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347b25b41d
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Allow Assets.exists on Flash when type == null
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2015-03-10 09:36:08 -07:00 |
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Joshua Granick
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c9f182018b
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Allow Assets.getBytes for Flash IMAGE type
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2015-03-10 09:33:42 -07:00 |
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Joshua Granick
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a406401848
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Add more Font details, fix @:font embedding
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2015-03-09 04:57:13 -07:00 |
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srevid
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fc6cd177d6
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isLocal always true with Sound [Flash]
Fix isLocal function always true with test Sound on Flash.
When embed sound is set on false, isLocal can't by pass exist test.
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2015-03-04 11:18:26 -05:00 |
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vroad
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fcd5bc295e
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Fix #if for Node.js/HTML5
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2015-03-04 19:21:38 +09:00 |
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srevid
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2412d6aceb
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Update DefaultAssetLibrary.hx
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2015-03-02 15:30:00 -05:00 |
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Ilia Glazkov
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1dc7c513e4
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Support custom prefix (root) for resources URLs in html5.
Allow users to specify custom resources root in lime.embed.
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2015-01-22 15:22:43 -08:00 |
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MattTuttle
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d33dd96cdc
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Enabling asset embedding for lime native (bytes/text/image working)
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2015-01-15 14:05:41 -06:00 |
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Joshua Granick
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633cd9c772
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Dead-Code-Elimination fix
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2015-01-09 12:59:11 -08:00 |
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Joshua Granick
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0d0c52eff7
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Use proper fontName for embedded OpenFL/HTML5 fonts (closes #280)
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2014-12-30 11:01:13 -08:00 |
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Joshua Granick
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6925514ffc
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Some progress on Java GL, can run 'Hello World'
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2014-12-05 14:38:38 -08:00 |
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Joshua Granick
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8cc187b583
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Initial node.js support
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2014-11-09 12:05:44 -08:00 |
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Joshua Granick
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07d00ff048
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Fix template
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2014-11-01 10:16:34 -07:00 |
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Joshua Granick
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fe17a43f72
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Use true font names and automatically register font names on native platforms
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2014-11-01 09:44:59 -07:00 |
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vroad
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1fdc37a0b5
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Replace js with html5
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2014-11-01 11:17:23 +09:00 |
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Joshua Granick
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1d601c189e
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Fix for loading type BINARY assets as TEXT on native, improve 'isText' file detection
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2014-10-27 16:51:27 -07:00 |
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Joshua Granick
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c4cfe94aec
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Hide help completion from FlashDevelop
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2014-10-18 13:47:31 -07:00 |
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Joshua Granick
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ee78c0ff33
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Use older SWF embed format (as Haxe rejects some valid files), but keeping the newer 'assets.swf' -swf-lib system to prevent memory problems
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2014-10-02 14:45:01 -07:00 |
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Joshua Granick
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6bcbb6d223
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Compile fix
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2014-09-25 17:46:50 -07:00 |
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Joshua Granick
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580540aa99
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Preload JS fonts, compile fix
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2014-08-13 14:19:39 -07:00 |
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Joshua Granick
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afcb3354a4
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Add Assets.getFont, temporarily for Flash/OpenFL only
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2014-08-12 20:35:55 -07:00 |
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Joshua Granick
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36d55dad79
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Update DefaultAssetLibrary for newer aether Flash embed method
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2014-08-07 12:23:55 -07:00 |
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Joshua Granick
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54a9a516ab
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Image improvements
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2014-08-03 16:45:41 -07:00 |
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Joshua Granick
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51017010a8
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Disband lime.media, create lime.audio and lime.math
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2014-08-02 10:33:32 -07:00 |
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Joshua Granick
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d66f48a482
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Restore Image as the default container type, with ImageBuffer underneath
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2014-08-01 21:50:44 -07:00 |
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Joshua Granick
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1749a18ab4
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Refactor into Image and ImageBuffer
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2014-08-01 20:22:39 -07:00 |
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Joshua Granick
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e50c2408a0
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AudioBuffer feeds into AudioSource, make AudioSource handle context-specific functions to pause/play/etc
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2014-08-01 01:34:37 -07:00 |
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