Federico Bricker
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fe13ea21f3
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implement lime.ui.Haptic.vibrate(...) for iOS
-Basic implementation, but works-
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2016-10-24 17:16:15 -07:00 |
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Federico Bricker
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a361b4681e
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Add lime.ui.Haptic.vibrate(...) function (just for android right now... iOS will be soon)
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2016-10-24 17:16:00 -07:00 |
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Joshua Granick
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7668f0ea93
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Minor Haxe dev build fix
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2016-10-24 16:50:46 -07:00 |
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Joshua Granick
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43498aacbb
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Linux install fix
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2016-10-24 14:57:03 -07:00 |
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Joshua Granick
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6442d54787
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Use 10.6 as the minimum macOS target
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2016-10-24 11:05:18 -07:00 |
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Joshua Granick
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6d02f5acec
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event.target fix
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2016-10-24 11:05:00 -07:00 |
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Joshua Granick
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64bf561ef9
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Set HAXE_STD_PATH only
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2016-10-21 19:24:33 -07:00 |
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Joshua Granick
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e509fdeb69
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Update to SDL 2.0.5
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2016-10-21 16:26:31 -07:00 |
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Joshua Granick
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e14d8e7db0
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Initial support for modular JS output
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2016-10-21 15:24:37 -07:00 |
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Joshua Granick
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63a17d8884
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Move DefaultAssetLibrary registeration to ApplicationMain template
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2016-10-21 15:24:24 -07:00 |
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Joshua Granick
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24e84002e9
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Target flag fix
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2016-10-20 10:02:39 -07:00 |
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Joshua Granick
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6dc05a26c9
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Move lime.embed to ApplicationMain template
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2016-10-20 08:19:24 -07:00 |
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Valentin Lemière
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525a51d07f
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Travis: test on min haxe version, latest stable and dev
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2016-10-20 10:45:24 +02:00 |
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Valentin Lemière
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bfc800897e
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Minimum haxe version supported is 3.2.0
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2016-10-20 10:34:18 +02:00 |
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Joshua Granick
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6cd72d912c
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Initial allowHighDPI support for HTML5
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2016-10-18 13:55:17 -07:00 |
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Joshua Granick
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2adfd6ba60
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Set IPHONE_VER before going to HXCPP
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2016-10-18 08:34:20 -07:00 |
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Joshua Granick
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2c225d7065
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Update OpenAL
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2016-10-18 06:59:23 -07:00 |
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Joshua Granick
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e4c9413543
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Update ios-deploy
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2016-10-17 16:39:38 -07:00 |
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Joshua Granick
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4e0e24cbff
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Line break
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2016-10-17 16:27:35 -07:00 |
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Joshua Granick
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96b119f11b
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Add verbose message with font name
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2016-10-17 16:20:38 -07:00 |
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Joshua Granick
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22f5a9da16
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Add initial Lime config command
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2016-10-17 15:41:37 -07:00 |
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Joshua Granick
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7b6dd93ddf
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Move to Lime config (instead of HXCPP config)
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2016-10-17 15:22:31 -07:00 |
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Joshua Granick
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9f04a00aa0
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Minor edit
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2016-10-17 14:38:41 -07:00 |
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Joshua Granick
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7e255ce71b
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Improve iOS simulator behavior
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2016-10-17 14:34:44 -07:00 |
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Joshua Granick
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17de3dcfa6
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Fix duplicate symbol error on static link
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2016-10-17 13:34:11 -07:00 |
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Joshua Granick
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c37c2a36e1
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Initial use of simctl instead of ios-sim
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2016-10-17 12:58:42 -07:00 |
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Joshua Granick
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dc3f7e3d09
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Merge pull request #828 from player-03/output-apk
Make Gradle use the right APK filename.
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2016-10-17 12:43:58 -07:00 |
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Joshua Granick
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b6a895b7af
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Use host Neko install
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2016-10-17 11:31:21 -07:00 |
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Joshua Granick
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08bb8af657
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Update Node macOS binary
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2016-10-17 10:28:30 -07:00 |
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Joseph Cloutier
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521a81ce8c
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Make Gradle use the right APK filename.
Rather than making Lime rename it after the fact.
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2016-10-16 15:41:47 -04:00 |
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Joshua Granick
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5c56892ffe
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Merge pull request #827 from fbricker/develop
Avoid howlerjs exception when seeking files that are being played.
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2016-10-16 11:19:51 -07:00 |
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Federico Bricker
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8bb100ba5b
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Avoid howlerjs exception when seeking files that are being played.
On some cases, it ended up sending negative positions crashing the game.
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2016-10-16 15:02:10 -03:00 |
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Joshua Granick
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fa452ccf64
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Reduce CPU use on macOS
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2016-10-11 14:39:20 -07:00 |
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Joshua Granick
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d0f2c66999
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Add support for <meta build-number='git' /> or 'git+123'
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2016-10-11 13:58:55 -07:00 |
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Joshua Granick
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d8db609e9e
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Update CHANGELOG.md
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2016-10-11 11:26:58 -07:00 |
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Joshua Granick
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da0868b13d
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Update CHANGELOG
3.3.0
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2016-10-10 15:47:14 -07:00 |
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Joshua Granick
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eed65d5420
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Update to 3.3.0
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2016-10-10 15:47:07 -07:00 |
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Federico Bricker
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90d0c44f4b
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Fix Android compilation using debug
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2016-10-10 06:35:36 -07:00 |
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Joshua Granick
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9976005359
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Reduce some code weight on JS
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2016-10-07 15:43:56 -07:00 |
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Joshua Granick
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f902ac8c96
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Better fix
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2016-10-07 09:24:32 -07:00 |
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Joshua Granick
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2d75609e2b
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Fix <window allow-high-dpi='true' />
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2016-10-07 09:21:34 -07:00 |
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Joshua Granick
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3de4a094a9
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Minor change
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2016-10-06 13:44:48 -07:00 |
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Joshua Granick
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bc74c1982c
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Rename loadFile -> loadFromFile
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2016-10-06 13:27:41 -07:00 |
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Joshua Granick
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3dad6d81d0
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Improvements to Future/Promise
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2016-10-06 12:12:04 -07:00 |
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Joshua Granick
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afcce2f99e
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Compile fix
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2016-10-05 15:40:07 -07:00 |
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Joshua Granick
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31dacebe5e
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Simplify audio loading, use AudioBuffer.loadFile(s)
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2016-10-05 15:30:21 -07:00 |
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Joshua Granick
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944084d6ac
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Preload embedded HTML5 audio
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2016-10-05 12:06:27 -07:00 |
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Joshua Granick
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32ceb6f264
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Compile fix
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2016-10-05 11:36:32 -07:00 |
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Joshua Granick
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f05a1fa210
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Clean up Build.xml, update LICENSE
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2016-10-05 11:29:07 -07:00 |
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Joshua Granick
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be104c2606
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Removed submodule project/lib/openal-android
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2016-10-05 11:26:35 -07:00 |
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