Commit Graph

2727 Commits

Author SHA1 Message Date
Federico Bricker
fe13ea21f3 implement lime.ui.Haptic.vibrate(...) for iOS
-Basic implementation, but works-
2016-10-24 17:16:15 -07:00
Federico Bricker
a361b4681e Add lime.ui.Haptic.vibrate(...) function (just for android right now... iOS will be soon) 2016-10-24 17:16:00 -07:00
Joshua Granick
7668f0ea93 Minor Haxe dev build fix 2016-10-24 16:50:46 -07:00
Joshua Granick
43498aacbb Linux install fix 2016-10-24 14:57:03 -07:00
Joshua Granick
6442d54787 Use 10.6 as the minimum macOS target 2016-10-24 11:05:18 -07:00
Joshua Granick
6d02f5acec event.target fix 2016-10-24 11:05:00 -07:00
Joshua Granick
64bf561ef9 Set HAXE_STD_PATH only 2016-10-21 19:24:33 -07:00
Joshua Granick
e509fdeb69 Update to SDL 2.0.5 2016-10-21 16:26:31 -07:00
Joshua Granick
e14d8e7db0 Initial support for modular JS output 2016-10-21 15:24:37 -07:00
Joshua Granick
63a17d8884 Move DefaultAssetLibrary registeration to ApplicationMain template 2016-10-21 15:24:24 -07:00
Joshua Granick
24e84002e9 Target flag fix 2016-10-20 10:02:39 -07:00
Joshua Granick
6dc05a26c9 Move lime.embed to ApplicationMain template 2016-10-20 08:19:24 -07:00
Valentin Lemière
525a51d07f Travis: test on min haxe version, latest stable and dev 2016-10-20 10:45:24 +02:00
Valentin Lemière
bfc800897e Minimum haxe version supported is 3.2.0 2016-10-20 10:34:18 +02:00
Joshua Granick
6cd72d912c Initial allowHighDPI support for HTML5 2016-10-18 13:55:17 -07:00
Joshua Granick
2adfd6ba60 Set IPHONE_VER before going to HXCPP 2016-10-18 08:34:20 -07:00
Joshua Granick
2c225d7065 Update OpenAL 2016-10-18 06:59:23 -07:00
Joshua Granick
e4c9413543 Update ios-deploy 2016-10-17 16:39:38 -07:00
Joshua Granick
4e0e24cbff Line break 2016-10-17 16:27:35 -07:00
Joshua Granick
96b119f11b Add verbose message with font name 2016-10-17 16:20:38 -07:00
Joshua Granick
22f5a9da16 Add initial Lime config command 2016-10-17 15:41:37 -07:00
Joshua Granick
7b6dd93ddf Move to Lime config (instead of HXCPP config) 2016-10-17 15:22:31 -07:00
Joshua Granick
9f04a00aa0 Minor edit 2016-10-17 14:38:41 -07:00
Joshua Granick
7e255ce71b Improve iOS simulator behavior 2016-10-17 14:34:44 -07:00
Joshua Granick
17de3dcfa6 Fix duplicate symbol error on static link 2016-10-17 13:34:11 -07:00
Joshua Granick
c37c2a36e1 Initial use of simctl instead of ios-sim 2016-10-17 12:58:42 -07:00
Joshua Granick
dc3f7e3d09 Merge pull request #828 from player-03/output-apk
Make Gradle use the right APK filename.
2016-10-17 12:43:58 -07:00
Joshua Granick
b6a895b7af Use host Neko install 2016-10-17 11:31:21 -07:00
Joshua Granick
08bb8af657 Update Node macOS binary 2016-10-17 10:28:30 -07:00
Joseph Cloutier
521a81ce8c Make Gradle use the right APK filename.
Rather than making Lime rename it after the fact.
2016-10-16 15:41:47 -04:00
Joshua Granick
5c56892ffe Merge pull request #827 from fbricker/develop
Avoid howlerjs exception when seeking files that are being played.
2016-10-16 11:19:51 -07:00
Federico Bricker
8bb100ba5b Avoid howlerjs exception when seeking files that are being played.
On some cases, it ended up sending negative positions crashing the game.
2016-10-16 15:02:10 -03:00
Joshua Granick
fa452ccf64 Reduce CPU use on macOS 2016-10-11 14:39:20 -07:00
Joshua Granick
d0f2c66999 Add support for <meta build-number='git' /> or 'git+123' 2016-10-11 13:58:55 -07:00
Joshua Granick
d8db609e9e Update CHANGELOG.md 2016-10-11 11:26:58 -07:00
Joshua Granick
da0868b13d Update CHANGELOG 3.3.0 2016-10-10 15:47:14 -07:00
Joshua Granick
eed65d5420 Update to 3.3.0 2016-10-10 15:47:07 -07:00
Federico Bricker
90d0c44f4b Fix Android compilation using debug 2016-10-10 06:35:36 -07:00
Joshua Granick
9976005359 Reduce some code weight on JS 2016-10-07 15:43:56 -07:00
Joshua Granick
f902ac8c96 Better fix 2016-10-07 09:24:32 -07:00
Joshua Granick
2d75609e2b Fix <window allow-high-dpi='true' /> 2016-10-07 09:21:34 -07:00
Joshua Granick
3de4a094a9 Minor change 2016-10-06 13:44:48 -07:00
Joshua Granick
bc74c1982c Rename loadFile -> loadFromFile 2016-10-06 13:27:41 -07:00
Joshua Granick
3dad6d81d0 Improvements to Future/Promise 2016-10-06 12:12:04 -07:00
Joshua Granick
afcce2f99e Compile fix 2016-10-05 15:40:07 -07:00
Joshua Granick
31dacebe5e Simplify audio loading, use AudioBuffer.loadFile(s) 2016-10-05 15:30:21 -07:00
Joshua Granick
944084d6ac Preload embedded HTML5 audio 2016-10-05 12:06:27 -07:00
Joshua Granick
32ceb6f264 Compile fix 2016-10-05 11:36:32 -07:00
Joshua Granick
f05a1fa210 Clean up Build.xml, update LICENSE 2016-10-05 11:29:07 -07:00
Joshua Granick
be104c2606 Removed submodule project/lib/openal-android 2016-10-05 11:26:35 -07:00