Joshua Granick
7fb5ce0f78
Merge pull request #732 from bmfs/fix_html5_png_encode
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Fix png encoding in the html5 target
2016-05-29 17:18:00 -07:00
Joshua Granick
3e74286800
Merge pull request #747 from vroad/virtual-destructor-fix
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Implement virtual destructors in some C++ classes
2016-05-25 20:11:02 -07:00
vroad
9d5839bc73
Fix spaces
2016-05-26 11:41:19 +09:00
vroad
bb9d3327ec
Implement virtual destructor in Application
2016-05-26 11:40:34 +09:00
vroad
166808d706
Implement virtual destructors in some C++ classes
2016-05-26 11:13:01 +09:00
Joshua Granick
15a0c0fae7
Merge pull request #746 from vroad/imageBuffer-init-premultiplied
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Initialize premultiplied in ImageBuffer's constructor
2016-05-25 08:44:08 -07:00
vroad
6c35e54c8d
Initialize premultiplied in ImageBuffer's constructor
2016-05-26 00:13:10 +09:00
Joshua Granick
1f4d08cddd
Update LICENSE.md
2016-05-24 23:55:55 -07:00
Joshua Granick
e6f5f23180
Update CI script
2016-05-24 11:31:57 -07:00
Joshua Granick
fe913e7a76
Compile fix
2016-05-24 11:24:30 -07:00
Joshua Granick
332b75b725
Compile fix
2016-05-24 11:10:08 -07:00
Joshua Granick
e2fcae4c9b
Handle garbage collection for OpenGL API
2016-05-24 03:09:11 -07:00
James Gray
f7422f59bb
console: implement AudioSource.gain
2016-05-24 03:58:30 -05:00
James Gray
278fec8e45
tools: remove default window dimensions for console targets
2016-05-21 00:09:50 -05:00
Joshua Granick
61692223a4
Update include.xml
2016-05-19 00:10:21 -07:00
Joshua Granick
8a13cd95c7
Merge pull request #737 from mauvecow/neko-openal-fix
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OpenALBindings: Converted val_array references to be neko compatible.
2016-05-18 23:40:33 -07:00
mauve
174025e7a4
OpenALBindings: Converted val_array references to be neko compatible.
2016-05-18 23:37:58 -07:00
Joshua Granick
c73b84291e
Remove legacy reference
2016-05-18 22:19:48 -07:00
Joshua Granick
cf1d25d950
Remove Lime legacy/hybrid mode
2016-05-18 22:17:06 -07:00
Joshua Granick
6b83072519
Fix application.preloader reference
2016-05-17 12:12:14 -07:00
Joshua Granick
94c4833b54
Merge pull request #734 from tanis2000/develop
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Fixes for tvOS.
2016-05-17 09:06:14 -07:00
Valerio Santinelli
1062d4d9eb
Fixes for tvOS.
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Forces the architecture to be 64 bit only when using the simulator.
Also fixes an issue where it was being set the wrong define thus not allowing to build for the simulator as expected.
2016-05-17 15:48:32 +02:00
Bruno Santos
0b4d325749
Fix png encoding in the html5 target
2016-05-16 14:04:57 +01:00
Joshua Granick
51099df564
Shorten macro (thanks @player-03)
2016-05-14 11:27:02 -07:00
Joshua Granick
e26906f065
Update window close behavior
2016-05-14 11:24:03 -07:00
Joshua Granick
22549c557b
Fix cache-break value to be once-per-compile
2016-05-14 11:03:23 -07:00
Joshua Granick
951addec2a
Improve behavior of onPreloadComplete
2016-05-14 10:48:09 -07:00
Joshua Granick
d530ec8451
HTML5 Image fixes
2016-05-13 15:38:40 -07:00
Joshua Granick
7009358d25
Progress on better WebGL support in Image
2016-05-12 23:15:24 -07:00
Joshua Granick
dda6f6a2db
Add Cairo showGlyphs
2016-05-12 09:40:18 -07:00
Joshua Granick
d8b077d319
Try a module system that's resilient to added events
2016-05-11 00:41:24 -07:00
MrCdK
0ffb52fcac
Fix Image.copyPixels() with negative dest
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It was setting the source rect x and y to the dest x and y and not subtracting it.
2016-05-05 18:45:50 +02:00
Leander Hasty
ca2a5cba9a
HTML5Window.handleResize: various "prefer exact integers" fixes for the non-stretch case:
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Avoid dividing by zero if we somehow come in with setWidth or setHeight 0 (taking a hint from recent handleTouchEvent changes -- we never witnessed this but it seemed worth a bit of paranoia while we were making changes).
Prefer meeting either element.clientWidth or element.clientHeight exactly if scaleX or scaleY are smaller, respectively. This avoids introducing float inaccuracies in some cases by recomputing style.width or style.height later.
When multiplying the other dimension, round down. Similarly, when computing margins, round down. This avoids a half-pixel offset (possible performance implications?) in cases where the difference between the computed dimension is different from the client dimension by an odd amount (could e.g. see "marginLeft: -0.5px" here due to this and the aforementioned recompute).
Also dedupes a bit of code between the "we have a canvas" vs "we have a div" branches.
Reviewed locally by Jon Meschino.
2016-04-22 15:26:16 -04:00
James Gray
9d95964f2f
console: add setPixelShaderConstantF method
2016-04-20 02:51:57 -05:00
James Gray
80590ab317
console: add debugReadFrameBuffer method
2016-04-20 02:51:46 -05:00
James Gray
fe30467393
console: make ConsoleRenderContext an extern class
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Finally made ConsoleRenderContext an extern class, thanks to a workaround to
default args not working. @:overload is used in combination with the actual
default args specified in the C++ headers.
See https://github.com/HaxeFoundation/haxe/issues/3955 .
2016-04-20 02:51:19 -05:00
James Gray
15b5a2dc3f
console: suppress trace output for -final builds
2016-04-20 02:50:59 -05:00
James Gray
dc727a8ccb
console: simplify Assets.hx compile conditionals
2016-04-20 02:50:36 -05:00
Joshua Granick
aec635bbd2
Merge pull request #708 from larsiusprime/patch-2
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Update ExternalInterface.cpp
2016-04-05 13:17:12 -07:00
Lars Doucet
b3164fa161
Update ExternalInterface.cpp
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Fix audio crash bug for embedded audio (thanks @mauvecow!)
2016-04-05 15:13:56 -05:00
Joshua Granick
7e6855d4ae
Merge pull request #707 from larsiusprime/patch-1
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Update ExternalInterface.cpp
2016-04-05 12:36:45 -07:00
Lars Doucet
da26e563f7
Update ExternalInterface.cpp
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Comment out free() in System.getDocumentDirectory with note about crash
2016-04-05 14:27:17 -05:00
Joshua Granick
9c2b9d2889
Crash fix
2016-04-02 00:56:40 -07:00
Joshua Granick
28f828262c
Fix case where displayInfo.currentMode is not active yet
2016-04-02 00:56:40 -07:00
Joshua Granick
60539e7e92
Update CHANGELOG.md
2016-03-29 08:46:53 -07:00
Joshua Granick
0befb60445
Update CHANGELOG
2.9.1
2016-03-28 10:37:58 -07:00
Joshua Granick
8421979626
Update to 2.9.1
2016-03-28 10:37:52 -07:00
Joshua Granick
75bb6905af
alloc_string does a copy (need to clean up some memory)
2016-03-14 10:11:37 -07:00
Joshua Granick
0579d97b9e
Merge pull request #701 from rocket-games/fix-system-dir-mem-leak
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Fix system dir string leak
2016-03-14 09:35:15 -07:00
Joshua Granick
3e4981dbc3
Merge pull request #702 from soywiz/fix-async-loadBytes
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Make DefaultAssetsLibrary.loadBytes binary-safe in flash
2016-03-14 09:34:24 -07:00