Commit Graph

126 Commits

Author SHA1 Message Date
Joshua Granick
eee9f26ab5 Fix --output-file for Flash target 2019-03-18 13:21:15 -07:00
Joshua Granick
b795534773 Add initial support for '--output-file' option on 'display' command 2019-03-18 12:01:37 -07:00
Joshua Granick
533dcf82a4 Fix HL on Mac 2019-03-14 08:58:17 -07:00
Joshua Granick
8d72e71357 HL update 2019-03-13 11:13:19 -07:00
Joshua Granick
299ed974c7 Fixes for HL 2019-03-12 15:57:19 -07:00
Carlos Madrazo
d1cd3be686 tools fix 2019-03-04 06:56:40 -08:00
Carlos Madrazo
125840589f Initial CPP winrt -static
Runs but no bitmap is displayed when testing with DisplayingABitmap. You can attach VS2017 debugger (Debug Installed App Package).

lime rebuild tools
lime rebuild winrt -static
in DisplayingABitmap:
openfl test project.xml winrt -static
2019-03-04 06:56:40 -08:00
Joshua Granick
00e3c85b58 Add entry class to non-template displalay command 2019-02-28 11:58:38 -08:00
Joshua Granick
44bf137f9b Improve 'lime display' when templates have not been processed 2019-02-26 14:01:45 -08:00
Joshua Granick
dfe3d27f57 Update Haxe formatter, run again 2019-02-14 09:40:22 -08:00
Joshua Granick
0c163a80e7 Use formatter for all Haxe code 2019-02-14 08:41:20 -08:00
Joshua Granick
cac82509da Add support for embedded JS dependencies (embed Lime dependencies by default) 2019-02-12 13:30:07 -08:00
Joshua Granick
3e9f875eaf Process JS using template, add support for unique statics in repeat lime.embed calls 2019-02-12 13:14:40 -08:00
Joshua Granick
b9f62558fb Minor AndroidPlatform fix when using ARMv5 or ARMv6 only 2019-01-17 12:40:05 -08:00
Joshua Granick
465aa7418d Add WinRT 64-bit support to tools 2018-11-27 12:24:23 -08:00
Joshua Granick
d8ab14f08f Fix -rebuild flag when using Neko target on windows 2018-11-21 12:17:24 -08:00
Joshua Granick
df0827f4a6 First pass at WinRT app builds 2018-11-01 17:33:42 -07:00
Joshua Granick
792a0003dc Do not rebuild mac 32-bit by default 2018-10-01 19:19:07 -07:00
Joshua Granick
6ea961ed05 Patch to fix debugging on Windows x64 2018-09-12 11:22:20 -07:00
Joshua Granick
223c9bb8f5 Update WindowsPlatform.hx 2018-08-22 14:59:02 -07:00
Joshua Granick
59a40366ec Disable 64-bit on HashLink for now 2018-08-16 10:38:27 -07:00
Joshua Granick
ccf8c48923 Remove forced -Ddisplay on 'lime display' output 2018-08-14 09:08:50 -07:00
Joshua Granick
430820cdb4 Name lime.tools.Project back to HXProject 2018-08-06 11:03:42 -07:00
Joshua Granick
bd9abc4c2a Update for HXP API change 2018-08-04 18:09:44 -07:00
Joshua Granick
4ec83c3638 Add lime.tools.* and keep Project-based tool code 2018-08-03 16:38:50 -07:00
Joshua Granick
6d9f3c4bd8 Fixes for dev HXP 2018-08-02 21:25:55 -07:00
Joshua Granick
769be5d9d3 64-bit Windows builds for C++ target only (for now) 2018-08-01 22:54:26 -07:00
Joshua Granick
8553739479 Always use armeabi-v7a for ARMv7 on Android (old devices that broke on this probably are no longer supported due to newer NDK minimum) 2018-07-30 12:19:02 -07:00
Joshua Granick
5962846dc2 Use 32-bit on Neko for now, even for 64-bit Windows systems 2018-07-28 16:58:08 -07:00
Joshua Granick
e1322a8878 iOS/tvOS tool fix (when CFFI is unavailable) 2018-07-27 10:47:55 -07:00
Joshua Granick
534c6cd7ce Eval, HXP, asset library fixes 2018-07-25 20:27:05 -07:00
Joshua Granick
6c2ef7905c Std.parseFloat fix on Haxe interp 2018-07-24 16:50:38 -07:00
Joshua Granick
7ffd8f1bcf Compile fix 2018-07-24 16:24:23 -07:00
Joshua Granick
c0b3692402 Sync tool platform changes from HXP 2018-07-24 16:18:49 -07:00
Joshua Granick
ecd7876c4b Add external platform code for use with HXP 2018-06-21 16:33:33 -07:00
Joshua Granick
ef86c425b1 Migrating components of the Lime tools into the public Lime namespace 2015-02-11 12:02:28 -08:00
Joshua Granick
8e5dc16252 Emscripten tweak 2015-02-10 22:27:55 -08:00
Joshua Granick
30d6139ee5 Fix crash when dependency.path does not exist 2015-01-22 15:05:39 -08:00
Joshua Granick
25286bcdc4 Update Google Closure compiler version, run minify by default on -final HTML5 builds 2015-01-22 11:02:03 -08:00
Joshua Granick
7f178e4f42 Try using 5.1.1 as the default deployment instead 2015-01-17 21:21:10 -08:00
Joshua Granick
c0f1416535 Update default iOS deployment to 6.0 and remove unnecessary CFBundleIcon data now that we use asset catalogs for icons 2015-01-17 21:16:18 -08:00
Joshua Granick
46f58e1491 Use PathHelper.combine when copying assets for Android and BlackBerry 2015-01-16 08:20:49 -08:00
Joshua Granick
712749e9d7 Copy templates/iphone/Resources if it exists 2015-01-15 02:57:23 -08:00
Joshua Granick
63fb63285e Fix iOS target path combining 2015-01-13 11:48:51 -08:00
Martin Jonasson
2ead9cd714 Adds all launch image sizes wanted by XCode
This also has the added benefit of enabling non-interpolated resolutions on iPhone 6 and iPhone 6 Plus.
2015-01-09 14:27:38 +01:00
Martin Jonasson
178029317a Adds all icon sizes wanted by XCode 2015-01-09 14:21:00 +01:00
Joshua Granick
d1ce8bd3b5 Copy Images.xcassets template for iOS 2015-01-08 15:32:32 -08:00
Joshua Granick
af5396119e Migrate to an Asset Catalog for Xcode icons and launch images 2015-01-08 10:45:56 -08:00
Joshua Granick
288ea1286e Use the Windows icon resource instead of SDL_SetIcon for both Lime and Lime legacy 2015-01-07 22:18:48 -08:00
Joshua Granick
86493339e8 Add C++ compiler defines to iOS build (closes #301, fixes #300) 2015-01-05 13:05:37 -08:00