Daniel Uranga
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23f8e01d2a
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Cleaning code a bit. No need to call Font.loadGlyphs since this is done automatically by Text.fromString
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2015-01-23 12:37:50 -06:00 |
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Daniel Uranga
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5b2287a374
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Fixed Arabic text rendering using Harfbuzz. Updated TextRendering sample.
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2015-01-23 12:37:50 -06:00 |
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Joshua Granick
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8fe86596aa
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Cleanup window and renderer for SDL2
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2015-01-14 23:07:54 -08:00 |
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Joshua Granick
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288ea1286e
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Use the Windows icon resource instead of SDL_SetIcon for both Lime and Lime legacy
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2015-01-07 22:18:48 -08:00 |
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Joshua Granick
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ed34459738
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Add more mouse cursor types
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2014-12-29 13:41:29 -08:00 |
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Joshua Granick
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f1d08f096f
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Add Lime mouse cursor support on SDL2
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2014-12-29 12:28:14 -08:00 |
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Joshua Granick
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896efe77c0
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Automatically load icon on Windows
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2014-12-28 13:23:12 -08:00 |
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Joshua Granick
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a12a27582e
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Confirm window.setIcon on Windows
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2014-12-28 11:54:10 -08:00 |
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Joshua Granick
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05162a2d05
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Add initial window.setIcon support
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2014-12-28 11:05:35 -08:00 |
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Joshua Granick
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01a1c6ca3a
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Fix compile warnings on CURL binding
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2014-12-28 11:05:24 -08:00 |
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Joshua Granick
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f0bebdcc9d
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Infinite WAV loading fix
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2014-12-16 14:54:25 -08:00 |
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Joshua Granick
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b23bf05d26
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Rebuild fix
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2014-12-12 11:24:11 -08:00 |
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Joshua Granick
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3687aa18c0
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Initial Lime support on Android using SDL2, need to handle assets next
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2014-12-08 17:42:18 -08:00 |
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Joshua Granick
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1f24e162ec
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Add native JPEG/PNG encoding
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2014-11-11 10:48:14 -08:00 |
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Joshua Granick
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8cc187b583
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Initial node.js support
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2014-11-09 12:05:44 -08:00 |
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vroad
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17cb9e51b4
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Work on node.js support
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2014-11-02 23:38:29 +09:00 |
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Joshua Granick
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fe17a43f72
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Use true font names and automatically register font names on native platforms
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2014-11-01 09:44:59 -07:00 |
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Joshua Granick
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90ab2be4e6
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Better approximation of cubic curves
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2014-10-23 13:49:11 -07:00 |
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Joshua Granick
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da1ba2a143
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Fix initial support for cubic bezier font outlines, need to come back and add support for multiple quadratic curves for better quality
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2014-10-23 13:19:32 -07:00 |
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Joshua Granick
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58e70d4b76
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Improve handling of font family name, move AssetHelper.processLibraries and fix a couple colors
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2014-10-22 21:40:38 -07:00 |
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Joshua Granick
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79082949a6
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Restore Flash font embedding
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2014-10-14 12:46:31 -07:00 |
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Joshua Granick
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4cb658dab5
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PNG improvements
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2014-09-26 13:36:17 -07:00 |
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MrCdK
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0fba7ec19d
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Fix the webGL and SDL2 renderer's stencil and depth buffers
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2014-08-31 01:16:53 +02:00 |
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Joshua Granick
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6510d41c2c
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Emscripten fix
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2014-08-29 12:39:15 -07:00 |
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Joshua Granick
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d68f0ddfa2
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Fix Android compile
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2014-08-29 11:00:17 -07:00 |
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MrCdK
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bdf8d1f2f1
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Continue the work with URLLoader and cURL
- Fixed PUT and POST
- Fixes CURLOPT_READFUNCTION
- Added CURLOPT_PROGRESSFUNCTION
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2014-08-26 07:46:43 +02:00 |
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Joshua Granick
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4a5b1a22bb
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CURL improvement
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2014-08-17 18:05:57 -07:00 |
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Joshua Granick
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825372dab8
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CURL binding
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2014-08-16 20:34:04 -07:00 |
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Joshua Granick
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46f738681a
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Remove template console backend, to be completed in another project
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2014-08-05 13:44:36 -07:00 |
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Joshua Granick
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3384f0029c
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Lime console fixes
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2014-08-05 13:20:25 -07:00 |
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Joshua Granick
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850ce2f269
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Update license, fixes for harfbuzz
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2014-08-04 11:03:56 -07:00 |
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MattTuttle
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c2e73d7e9c
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Merge branch 'next' of https://github.com/openfl/lime into text-harfbuzz
Conflicts:
lime/graphics/Font.hx
project/include/graphics/Font.h
project/src/ExternalInterface.cpp
project/src/graphics/Font.cpp
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2014-08-04 09:51:51 -05:00 |
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Joshua Granick
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51017010a8
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Disband lime.media, create lime.audio and lime.math
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2014-08-02 10:33:32 -07:00 |
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MattTuttle
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4503100713
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Fixing font rendering bugs, harfbuzz still doesn't work right
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2014-07-31 17:16:59 -05:00 |
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MattTuttle
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200e953641
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Adding loadRange to Font
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2014-07-30 17:08:16 -05:00 |
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Joshua Granick
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c4bdcf03c8
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More audio context work
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2014-07-30 14:10:11 -07:00 |
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MattTuttle
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83bb9d9b66
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Font changes, Text (harfbuzz) and sample project added
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2014-07-30 14:48:27 -05:00 |
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MattTuttle
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eab2cffa2c
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Set working directory for OS X
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2014-07-30 14:34:21 -05:00 |
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Joshua Granick
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2f8c317053
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Compile fix
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2014-07-29 21:33:00 -07:00 |
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Joshua Granick
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4153d70187
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Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media
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2014-07-29 21:24:21 -07:00 |
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Joshua Granick
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da1bf26501
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Add OGG decoding
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2014-07-28 21:59:51 -07:00 |
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Joshua Granick
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b55c191e04
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Initial support for WAV parsing
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2014-07-28 21:27:21 -07:00 |
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Joshua Granick
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d8a0eed472
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Moving PNG/JPEG code from 'graphics' to 'format', beginning work on audio format code
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2014-07-28 08:29:11 -07:00 |
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Joshua Granick
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6f5d88a898
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Fix PNG header check
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2014-07-27 19:37:45 -07:00 |
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Joshua Granick
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6e37b82c4c
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Got JPG/PNG loading from disk and from memory
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2014-07-27 19:35:53 -07:00 |
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Joshua Granick
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df3ba5992f
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Use single Resource type for loading file or memory, JPEG file load improvements
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2014-07-27 16:32:13 -07:00 |
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Joshua Granick
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d0163f24e0
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Some work on file I/O
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2014-07-27 14:25:20 -07:00 |
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Joshua Granick
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02f6ba2b37
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Add lime.ui.KeyCode, increase size of the keyCode value in C++
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2014-07-26 18:19:04 -07:00 |
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Joshua Granick
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c6404e4a86
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Initial bindings for console render
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2014-07-16 12:07:36 -07:00 |
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Joshua Granick
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de9260a619
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Guard Freetype reference
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2014-07-15 22:42:20 -07:00 |
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