Joshua Granick
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73fd352301
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Register default asset library later during init
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2016-10-27 15:55:57 -07:00 |
|
Joshua Granick
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2c94bc255e
|
Android template improvements
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2016-10-27 12:12:43 -07:00 |
|
Joshua Granick
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fc4fbd45aa
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Improve Android immersive mode (close #1325)
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2016-10-27 08:53:31 -07:00 |
|
Joshua Granick
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384fdf2942
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Compile fix, cleanup
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2016-10-24 17:46:54 -07:00 |
|
Federico Bricker
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a361b4681e
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Add lime.ui.Haptic.vibrate(...) function (just for android right now... iOS will be soon)
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2016-10-24 17:16:00 -07:00 |
|
Joshua Granick
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6d02f5acec
|
event.target fix
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2016-10-24 11:05:00 -07:00 |
|
Joshua Granick
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e509fdeb69
|
Update to SDL 2.0.5
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2016-10-21 16:26:31 -07:00 |
|
Joshua Granick
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63a17d8884
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Move DefaultAssetLibrary registeration to ApplicationMain template
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2016-10-21 15:24:24 -07:00 |
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Joshua Granick
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6dc05a26c9
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Move lime.embed to ApplicationMain template
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2016-10-20 08:19:24 -07:00 |
|
Joshua Granick
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e4c9413543
|
Update ios-deploy
|
2016-10-17 16:39:38 -07:00 |
|
Joshua Granick
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c37c2a36e1
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Initial use of simctl instead of ios-sim
|
2016-10-17 12:58:42 -07:00 |
|
Joshua Granick
|
dc3f7e3d09
|
Merge pull request #828 from player-03/output-apk
Make Gradle use the right APK filename.
|
2016-10-17 12:43:58 -07:00 |
|
Joshua Granick
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b6a895b7af
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Use host Neko install
|
2016-10-17 11:31:21 -07:00 |
|
Joshua Granick
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08bb8af657
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Update Node macOS binary
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2016-10-17 10:28:30 -07:00 |
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Joseph Cloutier
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521a81ce8c
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Make Gradle use the right APK filename.
Rather than making Lime rename it after the fact.
|
2016-10-16 15:41:47 -04:00 |
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Federico Bricker
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90d0c44f4b
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Fix Android compilation using debug
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2016-10-10 06:35:36 -07:00 |
|
Joshua Granick
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bc74c1982c
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Rename loadFile -> loadFromFile
|
2016-10-06 13:27:41 -07:00 |
|
Joshua Granick
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31dacebe5e
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Simplify audio loading, use AudioBuffer.loadFile(s)
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2016-10-05 15:30:21 -07:00 |
|
Joshua Granick
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944084d6ac
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Preload embedded HTML5 audio
|
2016-10-05 12:06:27 -07:00 |
|
Joshua Granick
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a5b85e357a
|
Improve DefaultAssetLibrary.isLocal
|
2016-10-05 09:47:30 -07:00 |
|
loudoweb
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d3055e6e7a
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should fix isLocal when using not embedded assets on html5 and cpp
|
2016-10-05 16:02:02 +02:00 |
|
Joshua Granick
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f580ea149c
|
Add favicon for HTML5
|
2016-09-29 14:29:01 -07:00 |
|
Jonathan Como
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f6c6ec798b
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Allow use of HAXELIB_PATH within Xcode environment after building iOS or
tvOS projects (close #705)
|
2016-09-29 11:10:08 -07:00 |
|
Joshua Granick
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6d0f726574
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Allow submission to non-touchscreen devices (FireTV, Chromebook...)
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2016-09-28 18:43:47 -07:00 |
|
Joshua Granick
|
1c5ca75b67
|
C# fixes
|
2016-09-26 11:48:55 -07:00 |
|
Joshua Granick
|
29fda1c545
|
Add <certificate team-id="" /> support (Xcode 8 signing)
|
2016-09-15 15:08:47 -07:00 |
|
Joshua Granick
|
a16499254a
|
Default allowHighDPI to false on desktop, fix initialization to set value
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2016-09-15 14:21:16 -07:00 |
|
Joshua Granick
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09f88c5145
|
Fix use of CADisplayLink on iOS
|
2016-09-15 13:05:40 -07:00 |
|
Joshua Granick
|
1d1e37fc46
|
Add empty AppIcon values to Contents.json
|
2016-09-11 00:32:14 -07:00 |
|
Joshua Granick
|
ca92627648
|
Merge pull request #811 from eminfedar/patch-1
Android SDK gives error when android:debuggable="false"
|
2016-09-09 04:53:58 -07:00 |
|
Emin Fedar
|
f08627b1a6
|
Android SDK gives error when android:debuggable="false"
Write only if it is true.
|
2016-09-08 13:21:33 +03:00 |
|
Joshua Granick
|
152ba59adf
|
Cleanup
|
2016-09-07 15:17:27 -07:00 |
|
Joshua Granick
|
5ac4c6b485
|
Add 83.5 icon
|
2016-09-07 14:09:24 -07:00 |
|
Joshua Granick
|
9899bdf672
|
Require manual Locale init, fixes Travis build
|
2016-09-07 13:49:47 -07:00 |
|
Joshua Granick
|
abd5dcf9f2
|
Initial implemention of buffer_set_size for C#
|
2016-08-31 09:50:58 -07:00 |
|
Joshua Granick
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59142b5b28
|
Initial HelloWorld support for C# (thank you @vroad)
|
2016-08-30 02:55:19 -07:00 |
|
Valentin Lemière
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69206a502a
|
Note in comment why hack
[skip ci]
|
2016-08-30 09:37:36 +02:00 |
|
Valentin Lemière
|
524880cd6c
|
Use programPath on haxe 3.3+
|
2016-08-30 09:36:08 +02:00 |
|
Joshua Granick
|
2918876ede
|
Add support for hidden windows, hide on munit tests
|
2016-08-10 11:07:31 -07:00 |
|
Joshua Granick
|
0aac32f551
|
Use Android build tools 24.0.1, don't require HTTPS
|
2016-08-08 14:42:30 -07:00 |
|
player-03
|
de7f0b217b
|
Extensions depend on extension-api.
|
2016-08-08 13:40:35 -07:00 |
|
player-03
|
574bb0118b
|
Include the libs folder.
|
2016-08-08 13:40:14 -07:00 |
|
player-03
|
5af4034541
|
If build.xml exists, ignore it and use a bunch of Gradle code instead.
|
2016-08-08 13:39:39 -07:00 |
|
player-03
|
f7fcad06c1
|
Use Gradle to deal with missing build.gradle files.
|
2016-08-08 13:39:00 -07:00 |
|
player-03
|
17eeceae48
|
Add libs folder, so users know where to place JAR files.
|
2016-08-08 13:38:21 -07:00 |
|
player-03
|
481b39b01b
|
Fix dependencies.
|
2016-08-08 13:37:32 -07:00 |
|
player-03
|
b4bec36810
|
Remove build.xml, since it's no longer used.
|
2016-08-08 13:36:30 -07:00 |
|
player-03
|
bf5b0abdf2
|
Specify buildToolsVersion.
|
2016-08-08 13:35:56 -07:00 |
|
player-03
|
1ecb95598b
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Always define signingConfigs.release.
|
2016-08-08 13:35:26 -07:00 |
|
player-03
|
391a7bb6bc
|
Remove redundancy.
|
2016-08-08 13:34:37 -07:00 |
|