Shahar Marcus
5bcea64afb
quick fixes, should fix signature error
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when compiling, i get this error:
FATAL ERROR : Invalid signature for function lime@hl_mouse_event_manager_register : PP_vOiiddiidd__v required but PP_vOiddiidd__v found in hdll
This should fix it
2022-09-13 17:44:35 +03:00
ShaharMS
17e8b1c065
added clickCount to MouseEvent files
2022-09-13 12:52:40 +03:00
Josh Tynjala
81d682d355
Window: add new setTextInputRect() method to optionally specify the location of the input when textInputEnabled is set to true
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On native, this uses SDL_SetTextInputRect
2022-06-09 14:14:05 -07:00
Apprentice-Alchemist
892d4612c4
Close #1516 .
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Fixe an inconcistency between the C and haxe sides of the OpenGL bindings.
2022-04-28 19:42:34 +02:00
Joshua Granick
a482c14d5c
GL binding fixes
2019-03-14 10:15:00 -07:00
Joshua Granick
78e99bf1d9
Remove whitespace lines
2018-07-18 17:32:51 -07:00
Joshua Granick
6ae72ea462
Native cleanup, merge lime.ui.Mouse into Window
2018-07-09 15:31:55 -07:00
Joshua Granick
4a34bc515c
Finish first pass on refactor render
2018-07-05 09:33:57 -07:00
Joshua Granick
8e91009bc4
Cleanup event types
2018-06-21 22:03:13 -07:00
Joshua Granick
5c407fe87b
Minor fixes, fix compilation without HashLink library
2018-06-11 13:10:17 -07:00
Joshua Granick
ebda41a737
Better HL support, HelloWorld running in software
2018-06-09 08:28:49 -07:00
Joshua Granick
5dc5f47dd4
More progress on bindings
2018-06-09 08:25:16 -07:00
Joshua Granick
1119ce1958
Add Window expose event
2018-05-29 13:06:14 -07:00
Joshua Granick
6589b22c6f
Add support for GL 32-bit color depth on native ( close #698 )
2017-06-05 13:29:37 -07:00
Joshua Granick
f4adce91e5
First pass on enabling correct X/Y joystick.onTrackballMove events
2017-05-16 16:15:59 -07:00
Joshua Granick
45f923360a
Add 'always on top' window support
2017-05-04 14:44:18 -07:00
Joshua Granick
81c4926802
Add window.displayMode for fullscreen display mode switching
2017-02-28 11:32:55 -08:00
Joshua Granick
ffd004376f
Dialog fixes
2017-02-11 18:09:57 -08:00
Joshua Granick
286a29355c
Add lime.ui.ScanCode ( close #882 )
2017-01-09 18:01:19 -08:00
Joshua Granick
ec60520d52
Switch to tinyfiledialogs, implement unicode on Windows
2016-12-27 17:27:23 -08:00
Joshua Granick
4956adc595
Improve toggle fullscreen
2016-12-27 13:06:01 -08:00
Joshua Granick
384fdf2942
Compile fix, cleanup
2016-10-24 17:46:54 -07:00
Federico Bricker
fe13ea21f3
implement lime.ui.Haptic.vibrate(...) for iOS
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-Basic implementation, but works-
2016-10-24 17:16:15 -07:00
Joshua Granick
2918876ede
Add support for hidden windows, hide on munit tests
2016-08-10 11:07:31 -07:00
vroad
9d5839bc73
Fix spaces
2016-05-26 11:41:19 +09:00
vroad
166808d706
Implement virtual destructors in some C++ classes
2016-05-26 11:13:01 +09:00
Joshua Granick
4b2520a13f
Add flag for allow high DPI
2016-03-01 11:53:54 -08:00
Joshua Granick
78bf85b766
Move drop file event to Window, handle mouse capture automatically
2016-03-01 10:45:33 -08:00
Yanrishatum
85ec75fd59
Drag&Drop support; SDL_CaptureMode support; Maximize window support;
2016-03-01 09:53:24 -08:00
Joshua Granick
b8646f1596
Move get display index to C++
2016-01-12 11:43:13 -08:00
Lars A. Doucet
e86ac9cc75
added borderless, resizable, and fullscreenBorderless properties to Window.hx.
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Caveats: resizable can only be set at runtime for windows right now as SDL does not support it natively and has to be added per platform.
2016-01-08 15:14:47 -08:00
Lars A. Doucet
1ddb43b990
CFFI hookups for nfd "open directory" functionality
2016-01-08 15:05:34 -08:00
Joshua Granick
8daeb8f1d8
Add lime.ui.Joystick and dispatch joystick events
2015-10-05 18:48:36 -07:00
Joshua Granick
f618c4648a
Make window.alert simpler
2015-09-02 17:59:30 -07:00
Joshua Granick
dc919adccc
Name window.notify back to window.alert and unify with simple message box support
2015-09-02 09:53:03 -07:00
Joshua Granick
b199e7ac7d
Rename to window.notify (should have a more robust notification system in the future)
2015-09-02 09:01:04 -07:00
Tommy X
a8a7ff4dad
Added Alert function
2015-09-01 20:10:48 -04:00
Joshua Granick
b10a876307
Rename to window.focus ()
2015-08-25 16:26:09 -07:00
Joshua Granick
92791433ba
Merge pull request #549 from larsiusprime/window
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window: exposed "raise()" function from SDL to bring the specified wi…
2015-08-25 16:16:15 -07:00
Joshua Granick
76341325ec
Compile fix
2015-08-22 23:39:06 -07:00
Joshua Granick
23e3882a24
Update the FileDialog API, improve
2015-08-22 17:10:51 -07:00
Joshua Granick
0e656f2a6a
Add lime.ui.FileDialog
2015-08-22 14:32:35 -07:00
Lars A. Doucet
36538a4b3e
window: exposed "raise()" function from SDL to bring the specified window to the top of the display stack
2015-08-20 20:57:49 -05:00
Joshua Granick
f7e53cdea8
Move Keyboard events back to Window
2015-08-19 16:30:36 -07:00
Joshua Granick
c666477b58
Make the Touch events more robust
2015-08-19 16:04:57 -07:00
Joshua Granick
8768d6114f
Add window.id, add native EXIT event, filter window-based events and send to correct window instance
2015-08-19 12:36:30 -07:00
Jarnik
83fcb82cce
settable lime.ui.Window.titlem, SDL only
2015-07-31 08:08:12 +02:00
Joshua Granick
5c5430ea0b
Add additional gamepad mappings
2015-06-12 09:10:35 -07:00
Joshua Granick
2d3f51d2a4
Initial support for text input/edit events
2015-05-12 07:11:21 -07:00
Joshua Granick
632f0e695d
Add window enter and leave events (mouse focus)
2015-04-24 02:18:30 -07:00