Joshua Granick
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cfbf3f4a3f
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Initial Lime Gamepad API
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2015-03-18 01:42:56 -07:00 |
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Joshua Granick
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74592ed5bd
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Rename (and refactor) TextLayout, update GlyphMetrics
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2015-03-14 23:50:32 -07:00 |
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Joshua Granick
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168473e5c2
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Change Font.getChar* to Font.getGlyph* (makes more sense) and remove unused Glyph/GlyphIndex classes
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2015-03-12 22:19:49 -07:00 |
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Joshua Granick
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7aaaa16ada
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Make Font.getGlyphMetrics use an index only
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2015-03-12 21:59:51 -07:00 |
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Joshua Granick
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1eede284a6
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Add Font.getCharIndices
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2015-03-12 21:53:55 -07:00 |
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Joshua Granick
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93b20b38c0
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Improve system for Font rendering, need to improve charCode -> glyphIndex mapping though
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2015-03-12 21:26:18 -07:00 |
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Joshua Granick
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ca05d8994c
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More work on Font API
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2015-03-10 01:14:39 -07:00 |
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Joshua Granick
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0f6f022dab
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Add Font.getTextMetrics, rename TextLayout->TextEngine
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2015-03-09 08:09:09 -07:00 |
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Joshua Granick
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a406401848
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Add more Font details, fix @:font embedding
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2015-03-09 04:57:13 -07:00 |
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jgranick
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9804f1970a
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Compile fix
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2015-03-07 21:27:12 -08:00 |
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Joshua Granick
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7b5130f6d9
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Progress on text support
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2015-03-07 21:02:27 -08:00 |
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Joshua Granick
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7134baafef
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Add lime.utils.JNI, initially supporting JNI.getEnv
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2015-02-04 17:13:27 -08:00 |
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Joshua Granick
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38bc6bd04e
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Added System.getTimer, moved file I/O into system, removed unused
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2015-02-04 16:05:37 -08:00 |
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Joshua Granick
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8f9591365a
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Fix JNI JPEG and PNG file loading
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2015-02-04 14:07:21 -08:00 |
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Joshua Granick
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d6f6e92663
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Fix audio support on Android (non-legacy)
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2015-02-04 13:40:57 -08:00 |
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Joshua Granick
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f7ec042ce5
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Use SDL_RWops
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2015-02-04 10:46:28 -08:00 |
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Joshua Granick
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05ce36188b
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Add application.removeWindow, window.close, and fixes for using an empty config
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2015-01-29 15:34:18 -08:00 |
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MattTuttle
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d11045a4f9
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Fixing error in Text.cpp
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2015-01-23 16:03:53 -06:00 |
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MattTuttle
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3827df6952
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Improved font error handling when file isn't found
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2015-01-23 15:48:52 -06:00 |
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MattTuttle
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9c5352a110
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Harfbuzz buffer needs to be reset every time fromString is called
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2015-01-23 12:44:35 -06:00 |
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Daniel Uranga
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23f8e01d2a
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Cleaning code a bit. No need to call Font.loadGlyphs since this is done automatically by Text.fromString
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2015-01-23 12:37:50 -06:00 |
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Daniel Uranga
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5b2287a374
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Fixed Arabic text rendering using Harfbuzz. Updated TextRendering sample.
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2015-01-23 12:37:50 -06:00 |
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Joshua Granick
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ed34459738
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Add more mouse cursor types
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2014-12-29 13:41:29 -08:00 |
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Joshua Granick
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f1d08f096f
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Add Lime mouse cursor support on SDL2
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2014-12-29 12:28:14 -08:00 |
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Joshua Granick
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05162a2d05
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Add initial window.setIcon support
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2014-12-28 11:05:35 -08:00 |
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Joshua Granick
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68af1b5bb0
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Add support for render context lost/restored events, initially with support for WebGL (thanks @mrcdk)
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2014-11-28 11:54:56 -08:00 |
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Joshua Granick
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1f24e162ec
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Add native JPEG/PNG encoding
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2014-11-11 10:48:14 -08:00 |
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Joshua Granick
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8cc187b583
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Initial node.js support
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2014-11-09 12:05:44 -08:00 |
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vroad
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17cb9e51b4
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Work on node.js support
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2014-11-02 23:38:29 +09:00 |
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Joshua Granick
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fe17a43f72
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Use true font names and automatically register font names on native platforms
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2014-11-01 09:44:59 -07:00 |
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Joshua Granick
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79082949a6
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Restore Flash font embedding
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2014-10-14 12:46:31 -07:00 |
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Joshua Granick
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d68f0ddfa2
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Fix Android compile
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2014-08-29 11:00:17 -07:00 |
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Joshua Granick
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3384f0029c
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Lime console fixes
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2014-08-05 13:20:25 -07:00 |
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MattTuttle
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c2e73d7e9c
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Merge branch 'next' of https://github.com/openfl/lime into text-harfbuzz
Conflicts:
lime/graphics/Font.hx
project/include/graphics/Font.h
project/src/ExternalInterface.cpp
project/src/graphics/Font.cpp
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2014-08-04 09:51:51 -05:00 |
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Joshua Granick
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51017010a8
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Disband lime.media, create lime.audio and lime.math
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2014-08-02 10:33:32 -07:00 |
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MattTuttle
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4503100713
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Fixing font rendering bugs, harfbuzz still doesn't work right
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2014-07-31 17:16:59 -05:00 |
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MattTuttle
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200e953641
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Adding loadRange to Font
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2014-07-30 17:08:16 -05:00 |
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MattTuttle
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83bb9d9b66
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Font changes, Text (harfbuzz) and sample project added
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2014-07-30 14:48:27 -05:00 |
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Joshua Granick
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4153d70187
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Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media
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2014-07-29 21:24:21 -07:00 |
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Joshua Granick
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b55c191e04
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Initial support for WAV parsing
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2014-07-28 21:27:21 -07:00 |
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Joshua Granick
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d8a0eed472
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Moving PNG/JPEG code from 'graphics' to 'format', beginning work on audio format code
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2014-07-28 08:29:11 -07:00 |
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Joshua Granick
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6e37b82c4c
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Got JPG/PNG loading from disk and from memory
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2014-07-27 19:35:53 -07:00 |
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Joshua Granick
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df3ba5992f
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Use single Resource type for loading file or memory, JPEG file load improvements
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2014-07-27 16:32:13 -07:00 |
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Joshua Granick
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d0163f24e0
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Some work on file I/O
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2014-07-27 14:25:20 -07:00 |
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Joshua Granick
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02f6ba2b37
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Add lime.ui.KeyCode, increase size of the keyCode value in C++
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2014-07-26 18:19:04 -07:00 |
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Matt Tuttle
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6d7388212a
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Adding FreeType font generation
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2014-07-13 15:49:08 -05:00 |
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Joshua Granick
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7e207a8232
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Use fopen on Windows for now
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2014-07-12 17:37:10 -07:00 |
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Joshua Granick
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7df3b3adfa
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Add Window move and resize
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2014-07-09 20:05:36 -07:00 |
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Joshua Granick
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60679bd514
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Add more Window events
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2014-07-09 17:16:36 -07:00 |
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Joshua Granick
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10a2a74cd8
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Handle title and window flags
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2014-07-09 15:39:02 -07:00 |
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