Commit Graph

542 Commits

Author SHA1 Message Date
player-03
cbded74b42 Merge pull request #1529 from arm32x/fix/static-debug-build
Fix `Main.cpp` template for `-static` `-debug` builds
2022-09-07 14:12:32 -04:00
player-03
f38119d181 Merge branch 'develop' into rootPath-improvements 2022-09-03 15:22:26 -04:00
Josh Tynjala
fd0fc3da48 HashLink: fix the ability to double-click the .app file on macOS to run it
The HashLink executable expects hlboot.dat and libraries to be in the current working directory (it's not enough for them to be in the same directory as the executable). Make the .app file launch a shell script that 1) changes the current working directory 2) launches the HashLink executable
2022-07-13 10:01:57 -07:00
player-03
4f83af5848 Merge pull request #1545 from player-03/configChanges
Suppress `uiMode` configuration changes.
2022-06-27 01:49:18 -04:00
Josh Tynjala
e3a755ff60 ManifestResources: use Dynamic instead of AssetLibrary when disable_preloader_assets is defined 2022-06-14 07:41:50 -07:00
Josh Tynjala
4e1974fc9f ManifestResources: if disable_preloader_assets is defined, keep the public API available
Ensures that existing custom templates still work
2022-06-14 07:07:22 -07:00
Joseph Cloutier
bb9b64af81 Suppress uiMode configuration changes.
When the user switches between dark and light themes, Android destroys
and recreates the activity. However, Lime activities can't be recreated
like this, and just close instead.

Since we don't actually use the system theme, there's no reason to do
this. Simplest solution is to suppress it.

https://developer.android.com/guide/topics/resources/runtime-changes
https://developer.android.com/guide/topics/ui/look-and-feel/darktheme#config-changes
2022-06-11 20:28:41 -04:00
player-03
2cd7161bbe Don't expect Android extensions to use ndlls
I can't think of any practical reasons for an Android extension to compile an ndll. All of Android's system functions require Java, not C++, and you can get the speed of C++ just by writing Haxe code.

I surveyed several Android extensions on lib.haxe.org, and not one of them used ndlls when targeting Android.
2022-06-05 22:36:01 -04:00
player-03
276a8f6c8a Merge pull request #1517 from Apprentice-Alchemist/feature/update-hashlink
Update hashlink.
2022-06-02 18:34:19 -04:00
Igor
dec38dcc97 Required for apps targeting Android 12+
Otherwise it throws the following error on build:
"Apps targeting Android 12 and higher are required to specify an explicit value for `android:exported` when the corresponding component has an intent filter defined. See https://developer.android.com/guide/topics/manifest/activity-element#exported for details."

To publish apps on Google Play everyone needs to target SDK 31+, which is Android 12+, so this is like a must now.

If "true", the activity is accessible to any app, and is launchable by its exact class name.
If "false", the activity can be launched only by components of the same application, applications with the same user ID, or privileged system components. This is the default value when there are no intent filters.
2022-05-26 16:19:03 -04:00
Apprentice-Alchemist
ad70700a14 Try to fix Windows mess a bit.
Default to 64 bit on windows too.
2022-05-19 20:46:08 +02:00
arm32x
3c4ddbab17 Fix Main.cpp template for -static -debug builds
When building a Lime application in debug mode on Windows, the console
subsystem is used and Windows looks for a 'main' function. However, the
Main.cpp file used when linking statically always defines a 'WinMain'
function regardless of whether the application is being built in debug
mode.

This commit adds an additional check in the Main.cpp that defines a
'main' function instead of 'WinMain' when building in debug mode.
2022-05-04 13:10:13 -04:00
Apprentice-Alchemist
a44fe3669a Put hashlink binaries in templates/bin again.
Add setup script for macOS codesigning.
2022-04-28 19:42:45 +02:00
Apprentice-Alchemist
a3b3d8593f Update hashlink. 2022-04-28 19:42:40 +02:00
Apprentice-Alchemist
daca1a2a62 Update hashlink. 2022-04-28 19:42:39 +02:00
Josh Tynjala
da3705ed20 Electron: update to latest version 18
-lib hxnodejs is no longer included in the compilation of ApplicationMain (but it is still included for compilation of ElectronSetup, of course). hxnodejs was removed from ApplicationMain because it forces some require() calls to be included in the generated .js, which would require disabling certain Electron security features to work properly in newer versions of Electron than we targeted previously. Electron's documentation recommends not to do that.

To use Node.js APIs, you need to run them in more secure contexts, while communicating over IPC with a "preload script" from the "renderer" process. In Lime/OpenFL, this would require a custom ElectronSetup template override, but that shouldn't be all that surprising. See: https://www.electronjs.org/docs/latest/tutorial/process-model for more details on the Electron side.
2022-04-14 12:08:58 -07:00
player-03
8ab755d359 Merge pull request #1497 from player-03/gitignore-obj
Ignore project/obj in extensions.
2021-12-20 10:03:45 -05:00
Josh Tynjala
0ecf27d2d6 disable_preloader_assets haxedef
When the project contains no assets, excludes asset-related classes for big file size savings
2021-11-18 10:46:07 -08:00
player-03
dc637ca98c Ignore project/obj in extensions.
No one ever wants to include the intermediate build files. However, some choose to include the outputs, so I left them as comments.
2021-11-07 12:33:47 -05:00
Josh Tynjala
b17bc6100b electron: sets -D electron to allow differentiation between plain html5 and electron, if needed 2021-10-19 17:57:36 -07:00
zatrit
75407f5db8 Fixed dialog on android APK signing 2021-07-23 09:00:09 -07:00
Josh Tynjala
216096270e ios: add missing required Metal.framework dependency to Xcode project 2021-04-29 14:42:46 -07:00
player-03
fd89a87dfb Standardize formatting
This file isn't entirely consistent with the rest of Lime, but it is self-consistent and I think we should keep it that way.

(I fixed a few unrelated lines while I was at it. I know it makes the pull request less tidy, but I wanted to confine simple formatting changes to a single commit.)
2021-03-29 05:25:00 -04:00
Kostas Chatzikokolakis
7ac8d0c27e ManifestResources: append "/" to rootPath if missing 2021-01-27 13:37:02 +02:00
Josh Tynjala
152bd3df2c air: template supports window allow-high-dpi for desktop apps 2021-01-26 15:24:48 -08:00
Rainy
6ee94bcf60 Compatible with electron version 11.
Compatible with electron version 11.
2021-01-04 11:55:39 -08:00
dustinaux
a7451bb9a4 Fix Touch not working on some Google Pixel phones 2021-01-04 11:16:15 -08:00
Joshua Granick
c43be68eab Revert "add failIfMajorPerformanceCaveat setting"
This reverts commit aa77fcbdd7.
2020-12-17 12:37:37 -08:00
Александр Хохлов
aa77fcbdd7 add failIfMajorPerformanceCaveat setting 2020-10-14 09:23:52 +04:00
Joshua Granick
1b809a4918 Update ios-deploy 2020-10-05 19:45:18 -07:00
dependabot[bot]
93eddd1f3d Bump electron from 1.8.8 to 9.1.0 in /templates/electron/template
Bumps [electron](https://github.com/electron/electron) from 1.8.8 to 9.1.0.
- [Release notes](https://github.com/electron/electron/releases)
- [Changelog](https://github.com/electron/electron/blob/master/docs/breaking-changes.md)
- [Commits](https://github.com/electron/electron/compare/v1.8.8...v9.1.0)

Signed-off-by: dependabot[bot] <support@github.com>
2020-09-19 20:42:40 -07:00
m0rkeulv
bf2b51ce1e fix for android rotation 2020-08-03 10:25:40 -07:00
m0rkeulv
f3adce068c fix for android screen orientation 2020-08-03 10:25:40 -07:00
Jens Fischer
8aba4fdfe0 Update Google Closure to v20200315 2020-05-11 19:21:22 -07:00
Joshua Granick
42283e61bb Update to SDL 2.0.12 2020-03-18 13:36:35 -07:00
mc0239
7708353a6a Change http to https in gradle-wrapper.properties as services.gradle.org is inacessible over http 2020-01-27 12:47:52 -08:00
mc0239
1fcc76ee12 Use gradle built-in shorthand notations for jcenter and google 2020-01-27 12:47:52 -08:00
Joshua Granick
883ba6260e Add hxnodejs to Electron template 2019-11-11 11:07:47 -08:00
Justin Espedal
d5e80fa5c1 Allow use of launch storyboard instead of launch images on iOS 2019-11-06 12:27:48 -08:00
flashultra
72beeced30 Update to the latest Gradle 5.6.3 and Gradle Android plugin 3.5.1
Fix issue with ANDROID_GRADLE_TASK. Set apk file  in separate folder ( from
gradle  4.x)
2019-11-01 13:21:36 -07:00
Joshua Granick
bb2af5eed1 Rely on SDL for Android fullscreen window behavior 2019-10-08 13:41:36 -07:00
Joshua Granick
274ae5fe3b Fix double root path 2019-10-08 13:13:10 -07:00
Joshua Granick
21d64f9c1c Remove hxelectron dependency 2019-10-05 17:46:13 -07:00
Lewis Sobotkiewicz
e2ae97d6cc Don't use the hxelectron library when building ApplicationMain. That sets the 'nodejs' compiler flag, which emits improper JavaScript when running in the Electron window. 2019-09-20 21:10:48 -07:00
Joshua Granick
4eaf5fe290 Update lime.exe template file 2019-09-05 09:16:54 -07:00
Joshua Granick
aeff90d3b0 Update lime.exe to work with Neko 64-bit installed 2019-09-05 08:01:05 -07:00
Joshua Granick
80867b3f62 Android root path changes (fix #1346) 2019-08-22 08:00:55 -07:00
Joshua Granick
e9a790a4ea Update SDL to 2.10 2019-08-20 12:59:31 -07:00
Joshua Granick
d215e9c344 Update HL Mac binary to 0.10 2019-08-20 07:41:43 -07:00
jgranick
9359e1ed37 Update HL Linux/Windows binaries to 1.10 2019-08-19 14:37:35 -07:00