Martin Jonasson
345bc50246
Dropped flag for toggling bitcode on tvOS builds
...
I had some issues getting it to be set at all. Plus, considering that apps compiled without it will not even run on the devices I can't see any reason for keeping it around.
2015-11-05 11:52:22 +01:00
Joshua Granick
6a2eda8612
Update Android Java template
2015-10-19 15:43:03 -07:00
Joshua Granick
9f436f3ee1
Update Flash web template
2015-10-14 12:31:16 -07:00
Joshua Granick
68ede0574a
Resolve no text input on Galaxy S6 predictive text keyboard issue
2015-10-12 11:34:17 -07:00
Valerio Santinelli
0772011fa9
Trying to enable bitcode for Apple TV
2015-10-07 20:43:46 +02:00
Joshua Granick
77cc799253
Minor tweak
2015-10-02 09:54:53 -07:00
Valerio Santinelli
06487ad363
tvOS support for default assets library
2015-10-02 18:36:46 +02:00
Valerio Santinelli
17ad144c97
Added GameController.framework to the tvOS project template
2015-10-02 17:16:59 +02:00
Valerio Santinelli
10e23041c4
Fixed the template project so that now it creates a viable Apple TV project
2015-10-01 19:16:10 +02:00
Valerio Santinelli
1825365ff6
Changed SDKROOT for the tvOS template
2015-09-30 22:40:24 +02:00
Valerio Santinelli
130e8e703e
More changes to build lime with AppleTV support (not yet finished)
2015-09-30 09:13:34 +02:00
Valerio Santinelli
c6b9772e96
Added the tvos target to the command line tool and started working on the TVOSPlatform and TVOSHelper
2015-09-29 09:24:11 +02:00
Valerio Santinelli
1fe5147158
First few changes to build a tvOS target
2015-09-28 20:03:27 +02:00
Valerio Santinelli
5ff00ac628
Cloned the iPhone template to the new tvOS one
2015-09-28 19:24:28 +02:00
Joshua Granick
c4d05afb40
Update SDL version
2015-09-14 13:56:34 -07:00
Joshua Granick
f7ae00f635
Cleanup
2015-09-04 11:56:36 -07:00
Joshua Granick
9b266891dd
Improve Assets, use Futures and Events
2015-09-04 09:35:00 -07:00
Joshua Granick
34d4b9cc13
Improve RPi support
2015-09-02 23:55:35 -07:00
Joshua Granick
1e698225e5
Add extension.onBackPressed (for Android)
2015-09-02 19:55:28 -07:00
Joshua Granick
14d1ae7abe
Add guard against null
2015-09-01 10:06:46 -07:00
Joshua Granick
db058e64fd
Improve docs
2015-08-26 19:51:13 -07:00
Joshua Granick
bf8f88639d
Fix template (thanks @mcheshkov) ( fix #551 )
2015-08-22 09:12:40 -07:00
Joshua Granick
b44890502f
Improve lime.app.Config
2015-08-20 10:23:23 -07:00
Joshua Granick
e6f133ab51
Update to support multiple windows
2015-08-19 18:09:45 -07:00
Joshua Granick
8a9db7a36a
Update events, be aware of multiple windows
2015-08-19 10:23:11 -07:00
Joshua Granick
e02fa7c2c6
Improve Preloader
2015-08-18 17:36:56 -07:00
Valentin Lemière
a3beb2b8b7
Add linux, linux64 and windows neko ndll
2015-08-16 14:54:49 +02:00
Joshua Granick
e091062d93
Merge pull request #543 from ibilon/patch-neko-linux
...
Update neko linux
2015-08-15 08:05:20 -07:00
Valentin Lemière
1c9c9b51c5
Update neko linux
2015-08-15 13:12:50 +02:00
Valentin Lemière
323714d640
Update neko windows
2015-08-15 12:01:02 +02:00
Joshua Granick
603da175d2
Make all touch events use normalized (0-1) coordinates
2015-08-12 10:58:02 -07:00
Joshua Granick
dd8ca69353
Port JNI class from Lime legacy
2015-08-11 15:39:41 -07:00
Joshua Granick
6434c67b00
Template fix
2015-08-07 21:55:09 -07:00
Matan Uberstein
e8434d4f59
Fixed CPP target embedded assets
2015-07-27 12:26:51 +02:00
Joshua Granick
12ded77e14
Support current Options.txt format for iOS target / HXCPP
2015-07-24 20:54:41 -07:00
Matan Uberstein
75b807f91a
Fixed html5 image loading through DefaultAssetLibrary where id and path doesn't match.
2015-07-20 11:39:14 +02:00
Joshua Granick
7bed38562c
Fix use of Assets.load* with the same ID and different callbacks
2015-07-17 16:46:07 -07:00
Joshua Granick
8920ff5317
Use a default icon
2015-07-11 20:30:47 -07:00
Joshua Granick
74604c9077
Use TheadPool instead of BackgroundWorker to limit Assets.load* requests at once
2015-07-10 17:35:06 -07:00
Joshua Granick
89ad4e1290
iOS font embed fix
2015-07-07 13:23:34 -07:00
Joshua Granick
157d7150fb
Handle ENABLE_BITCODE flag (enable for iOS 6+, disable for iOS 5 compatible builds)
2015-07-07 10:26:39 -07:00
Joshua Granick
3fdb423717
Fix Mac -static build
2015-07-06 13:25:45 -07:00
Joshua Granick
087203455c
Simplify use of BackgroundWorker in Assets, add optional onError condition in worker
2015-07-06 10:21:47 -07:00
Joshua Granick
0882e27537
Renamed WorkerThread to BackgroundWorker, improve
2015-07-06 10:05:58 -07:00
Joshua Granick
7f4f91bc53
Make Assets.load* use a background thread on native
2015-07-03 12:08:50 -07:00
Vincent Petry
d675eb2713
Fix touch coords in Android SDLActivity
...
The coordinates are already relative to the display so they should be
kept as such when passing them to SDL native.
2015-06-18 23:10:50 +02:00
Luke
c126090a0c
fixed: html5 runtime errors loading missing assets
...
typo on last >.>
2015-06-14 15:14:54 +01:00
ProPuke
182e010424
fixed: html5 async asset loading
2015-06-13 15:15:36 +01:00
ProPuke
3c98ca61ac
fixed: html5 runtime errors loading missing assets
2015-06-13 05:26:17 +01:00
restorer
5f0e63d7c4
Fix FPS drop when finger is moved around the screen on older android phones
2015-06-07 14:27:43 +03:00