Joshua Granick
c0ef737af0
Begin implementation of C++ Image data methods again
2015-07-21 09:07:52 -07:00
Carlos Madrazo
50e2d078ae
Enable static link
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Similar to non-legacy
2015-07-21 08:31:54 -05:00
Carlos Madrazo
5ef2984dc4
Main.cpp for static linking in legacy
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Similar to non-legacy static linking
2015-07-21 08:29:40 -05:00
Carlos Madrazo
daba422709
BuildMain.xml template for staic link in legacy
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Similar to static link in "non-legacy"
2015-07-21 08:26:00 -05:00
Joshua Granick
1354a5106b
Clean up import
2015-07-20 22:59:47 -07:00
Joshua Granick
784e957e94
Fix import
2015-07-20 22:56:26 -07:00
Joshua Granick
26154a4bab
Add support for all pixel formats in Image, switch PixelFormat to RGBA32 (etc) to denote color order and pixel size
2015-07-20 22:19:38 -07:00
Joshua Granick
f2d2a2930f
Merge pull request #509 from Matan/master
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Fixed html5 image loading through DefaultAssetLibrary where id and path doesn't match
2015-07-20 07:11:26 -07:00
Matan Uberstein
75b807f91a
Fixed html5 image loading through DefaultAssetLibrary where id and path doesn't match.
2015-07-20 11:39:14 +02:00
Joshua Granick
fd8ef59028
Add a library 'prefix' value, for generated class names
2015-07-19 10:24:37 -07:00
Joshua Granick
9b207c2b8d
Update CHANGELOG
2015-07-17 16:57:02 -07:00
Joshua Granick
ca6bbb4bd6
Update to 2.5.0
2015-07-17 16:57:01 -07:00
Joshua Granick
8f26a48dbb
Merge pull request #507 from Hasufel/patch-1
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Gamepad controller axis deadzone low filter
2015-07-17 16:53:08 -07:00
Joshua Granick
7bed38562c
Fix use of Assets.load* with the same ID and different callbacks
2015-07-17 16:46:07 -07:00
Nilsen Filc
0478a54e37
Gamepad controller axis deadzone low filter
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Added gamepad controller axis deadzone low filter, removing unnecessary spam from controller analog sticks natural jitter.
Base filter set default at value 1000. Tested with multiple gamepads connected at the same time (Sony PS3).
2015-07-17 22:30:13 +02:00
Joshua Granick
0e585e54c7
Fix rebuild
2015-07-17 10:51:28 -07:00
Joshua Granick
0c9bd8916f
Try to ignore XML files that are not project files when running Lime commands in the wrong directory
2015-07-17 10:34:46 -07:00
Joshua Granick
d4f0011de1
ArrayBufferView fix
2015-07-17 08:57:16 -07:00
Joshua Granick
7537b018a4
Quiet 'known incorrect' color profile messages from libpng
2015-07-17 08:40:45 -07:00
Joshua Granick
902bd24ef3
Image sync fix
2015-07-16 07:29:03 -07:00
Joshua Granick
81dd6519f8
Safety against null gamepad
2015-07-15 23:07:02 -07:00
Joshua Granick
7e1cab39ef
Minor change
2015-07-15 22:27:18 -07:00
Joshua Granick
ee6d7edf70
Set the default frameRate for HTML5
2015-07-15 17:07:19 -07:00
Joshua Granick
8e8c927cd3
Compile fix
2015-07-15 17:07:04 -07:00
Joshua Granick
0b4c553622
Add CairoImageSurface, properly separate image surface methods from the CairoSurface type
2015-07-15 16:40:53 -07:00
Joshua Granick
6622ac818d
Merge pull request #499 from larsiusprime/wiimote
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added legacy support for wiimote gamepad detection
2015-07-15 11:43:31 -07:00
Joshua Granick
b50d052548
Fix regression in ByteArray.readFile on Android
2015-07-15 11:00:40 -07:00
Joshua Granick
42b1c80b4a
Minor fix
2015-07-15 11:00:39 -07:00
Lars A. Doucet
9641f153a1
Merge branch 'master' of https://github.com/openfl/lime into wiimote
2015-07-15 12:56:13 -05:00
Joshua Granick
634c48b10b
Merge pull request #501 from Hasufel/patch-1
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Guard against doppleganger gamepad connection
2015-07-14 22:23:11 -07:00
Joshua Granick
250d4b488b
Add explicit assetLibrary.unload when calling Assets.unloadLibrary
2015-07-14 21:33:41 -07:00
Nilsen Filc
18f2e401d2
Guard against doppleganger gamepad connection
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Gamepad connect can fire twice in a row the event for the same device (tested on Mac OSX). Prevent that.
2015-07-15 04:51:31 +02:00
Lars A. Doucet
924f478a81
added legacy support for wiimote gamepad detection
2015-07-14 10:36:01 -05:00
Joshua Granick
e9a579384f
Update CHANGELOG
2015-07-13 19:15:15 -07:00
Joshua Granick
d0d6f497f8
Update to 2.4.9
2.4.9
2015-07-13 19:11:29 -07:00
Joshua Granick
91a719e11a
Guard against garbage collection in bytes ( fixes #498 )
2015-07-13 21:10:57 -05:00
Joshua Granick
6445a95fd7
Try with a cast
2015-07-13 17:48:56 -07:00
Joshua Granick
af57a48139
Fix canvas Image clone, add image.scroll
2015-07-13 17:45:00 -07:00
Joshua Granick
66fc421472
Handle null toString in typed arrays
2015-07-13 17:44:22 -07:00
Joshua Granick
3b6b47d278
Fix canvas Image clone
2015-07-13 16:54:07 -07:00
Joshua Granick
21d711550b
Handle case where Image has data, but no canvas, and is used in a canvas render
2015-07-13 16:49:07 -07:00
Joshua Granick
5434424003
Improve case if ImageBuffer data is present, but there is no ImageData object
2015-07-13 16:36:27 -07:00
Joshua Granick
808d6ffe15
Improve Image clone
2015-07-13 16:35:18 -07:00
Joshua Granick
ec34739a85
Crop rectangle in image.copyChannel
2015-07-13 13:03:46 -07:00
Joshua Granick
1c7d70646f
Help find GIT when not in PATH on Windows
2015-07-13 11:27:54 -07:00
Joshua Granick
08a8294a5c
Allow lime-samples to handle its structure
2015-07-11 20:40:05 -07:00
Joshua Granick
8920ff5317
Use a default icon
2015-07-11 20:30:47 -07:00
Joshua Granick
ffdf15f080
Add lime.utils.Log
2015-07-11 13:59:08 -07:00
Joshua Granick
0a50efa96b
Pass verbose define (Flash/HTML5) or flag (desktop) when doing a -verbose build
2015-07-11 13:58:55 -07:00
Joshua Granick
bddc66d2da
Make Flash logging faster
2015-07-11 13:58:16 -07:00