Joshua Granick
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c0f1416535
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Update default iOS deployment to 6.0 and remove unnecessary CFBundleIcon data now that we use asset catalogs for icons
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2015-01-17 21:16:18 -08:00 |
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Joshua Granick
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9c3e022fca
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Skip extra 'connect' call for now
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2015-01-16 09:02:57 -08:00 |
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Joshua Granick
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e2aff76b27
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Improve the getDeviceSDKVersion call, make it skip errors and bypass if no devices seem to be connected
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2015-01-16 08:42:36 -08:00 |
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Joshua Granick
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46f58e1491
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Use PathHelper.combine when copying assets for Android and BlackBerry
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2015-01-16 08:20:49 -08:00 |
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Joshua Granick
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712749e9d7
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Copy templates/iphone/Resources if it exists
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2015-01-15 02:57:23 -08:00 |
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Joshua Granick
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63fb63285e
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Fix iOS target path combining
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2015-01-13 11:48:51 -08:00 |
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Joshua Granick
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e0db9d33a9
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Add timeout to Android 'getDeviceSDKVersion' command, fix #313
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2015-01-10 09:07:22 -08:00 |
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Martin Jonasson
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2ead9cd714
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Adds all launch image sizes wanted by XCode
This also has the added benefit of enabling non-interpolated resolutions on iPhone 6 and iPhone 6 Plus.
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2015-01-09 14:27:38 +01:00 |
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Martin Jonasson
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178029317a
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Adds all icon sizes wanted by XCode
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2015-01-09 14:21:00 +01:00 |
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Joshua Granick
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d1ce8bd3b5
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Copy Images.xcassets template for iOS
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2015-01-08 15:32:32 -08:00 |
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Joshua Granick
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ec283d01f9
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Make getDeviceSDKVersion more resiliennt for ADB
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2015-01-08 15:02:53 -08:00 |
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Joshua Granick
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af5396119e
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Migrate to an Asset Catalog for Xcode icons and launch images
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2015-01-08 10:45:56 -08:00 |
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Joshua Granick
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22eb4dbc45
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Cache icon generation on all platforms
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2015-01-07 23:09:58 -08:00 |
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Joshua Granick
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d22f377a0b
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Skip icon generation for Mac target when possible as well
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2015-01-07 22:52:06 -08:00 |
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Joshua Granick
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8a7cc34848
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Generate Windows icon only when needed
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2015-01-07 22:49:46 -08:00 |
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Joshua Granick
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288ea1286e
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Use the Windows icon resource instead of SDL_SetIcon for both Lime and Lime legacy
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2015-01-07 22:18:48 -08:00 |
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Joshua Granick
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003170b782
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Fix the Windows icon generation, add Bitmap encoding support, break JPG/PNG support into separate lime.graphics.format.* class files
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2015-01-07 22:18:07 -08:00 |
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Joshua Granick
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86493339e8
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Add C++ compiler defines to iOS build (closes #301, fixes #300)
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2015-01-05 13:05:37 -08:00 |
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Joshua Granick
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394dde821b
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Fix color order
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2015-01-03 02:11:34 -08:00 |
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Joshua Granick
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954ab3a32c
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Improve use of Node http-server
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2014-12-30 12:40:03 -08:00 |
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Joshua Granick
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17dce6cb57
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Use runCommand instead of runProcess for the node web server
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2014-12-30 12:04:22 -08:00 |
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Joshua Granick
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86f7bb8841
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Ignore dummy HXCPP config ANT_HOME and JAVA_HOME values
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2014-12-30 11:47:41 -08:00 |
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Joshua Granick
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f018f49e8a
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Validate haxelib when checking version
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2014-12-28 14:33:55 -08:00 |
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Joshua Granick
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61216f14f7
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Restore Windows Explorer icon
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2014-12-28 13:29:36 -08:00 |
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Joshua Granick
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896efe77c0
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Automatically load icon on Windows
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2014-12-28 13:23:12 -08:00 |
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Joshua Granick
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7bb1e691f5
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Propagate -nocolor to the tools NDLL rebuild
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2014-12-27 14:05:05 -08:00 |
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Joshua Granick
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cbd8e4acb0
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Ensure tools rebuild occurs from limeDirectory
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2014-12-27 13:59:48 -08:00 |
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Joshua Granick
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704d4dd960
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Rebuild only release binary when rebuilding tools
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2014-12-27 13:54:40 -08:00 |
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Joshua Granick
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a369f16709
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Add HXCPP_EXIT_ON_ERROR define, to ensure we get error codes from HXCPP
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2014-12-27 13:16:22 -08:00 |
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Joshua Granick
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02f7413443
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Try and make sure that 'rebuild' exits on error
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2014-12-27 11:20:27 -08:00 |
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Joshua Granick
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287b94e6dd
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Use a standardized 'targetDirectory' value in the target handlers, and pass this onto the library processors for use with caching
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2014-12-25 21:20:32 -08:00 |
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Joshua Granick
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f7ab6ab36b
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Fix builds for iOS x86_64, arm64, improve code caching, speed up build
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2014-12-18 13:07:52 -08:00 |
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Joshua Granick
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63c1b52219
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Rogue 'bin' directory fix
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2014-12-17 16:01:13 -08:00 |
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Joshua Granick
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08368f20dc
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More aggressive ADB restart
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2014-12-05 17:43:53 -08:00 |
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Joshua Granick
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e736f89190
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Make sure directories exist when creating icons
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2014-12-05 17:35:38 -08:00 |
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Joshua Granick
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d53ec1efd7
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Update architecture support for iOS, default now to ARMV7 as well as ARM64
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2014-12-05 17:24:23 -08:00 |
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Joshua Granick
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6925514ffc
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Some progress on Java GL, can run 'Hello World'
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2014-12-05 14:38:38 -08:00 |
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Joshua Granick
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6dd7ffaba9
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Initial bindings for LWJGL on Java
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2014-12-05 13:05:25 -08:00 |
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Joshua Granick
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e82ab6c1b3
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Add unofficial 'java' target command
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2014-12-05 11:19:14 -08:00 |
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Joshua Granick
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00b2486416
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Fixes for Haxe Java target
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2014-12-05 11:15:15 -08:00 |
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Joshua Granick
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672ec78891
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Add xxhdpi and xxxhdpi icons for Android
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2014-12-05 08:53:45 -08:00 |
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Joshua Granick
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a4416de359
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Fix ADB cold-start on OS X
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2014-12-02 10:17:00 -08:00 |
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Joshua Granick
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a59f419c06
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Simplify Android SDK check
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2014-11-21 18:55:24 -08:00 |
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Joshua Granick
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8b3824724e
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ADB fix, treat Firefox as type WEB not MOBILE, it may be for desktop or mobile Firefox browsers
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2014-11-21 16:10:43 -08:00 |
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Joshua Granick
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eb3c804625
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Command, not process
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2014-11-21 15:47:07 -08:00 |
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Joshua Granick
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3be10888d3
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Use targetPath when tracing verbose info about dynamically generated assets
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2014-11-20 13:20:44 -08:00 |
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Joshua Granick
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0693fc9fc5
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Minor Android SDK fix
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2014-11-20 12:35:15 -08:00 |
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Joshua Granick
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7eabf50fbb
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Fixes for newer BlackBerry SDK
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2014-11-20 11:31:22 -08:00 |
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Joshua Granick
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451a1ccc9a
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Add -dryrun flag for testing, improve the behavior of 'rebuild'
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2014-11-20 09:43:27 -08:00 |
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Joshua Granick
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11a5eee0e9
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Only write build number if incrementing, only increment if actually building
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2014-11-20 09:00:43 -08:00 |
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