Commit Graph

155 Commits

Author SHA1 Message Date
Joshua Granick
c0f1416535 Update default iOS deployment to 6.0 and remove unnecessary CFBundleIcon data now that we use asset catalogs for icons 2015-01-17 21:16:18 -08:00
Joshua Granick
9c3e022fca Skip extra 'connect' call for now 2015-01-16 09:02:57 -08:00
Joshua Granick
e2aff76b27 Improve the getDeviceSDKVersion call, make it skip errors and bypass if no devices seem to be connected 2015-01-16 08:42:36 -08:00
Joshua Granick
46f58e1491 Use PathHelper.combine when copying assets for Android and BlackBerry 2015-01-16 08:20:49 -08:00
Joshua Granick
712749e9d7 Copy templates/iphone/Resources if it exists 2015-01-15 02:57:23 -08:00
Joshua Granick
63fb63285e Fix iOS target path combining 2015-01-13 11:48:51 -08:00
Joshua Granick
e0db9d33a9 Add timeout to Android 'getDeviceSDKVersion' command, fix #313 2015-01-10 09:07:22 -08:00
Martin Jonasson
2ead9cd714 Adds all launch image sizes wanted by XCode
This also has the added benefit of enabling non-interpolated resolutions on iPhone 6 and iPhone 6 Plus.
2015-01-09 14:27:38 +01:00
Martin Jonasson
178029317a Adds all icon sizes wanted by XCode 2015-01-09 14:21:00 +01:00
Joshua Granick
d1ce8bd3b5 Copy Images.xcassets template for iOS 2015-01-08 15:32:32 -08:00
Joshua Granick
ec283d01f9 Make getDeviceSDKVersion more resiliennt for ADB 2015-01-08 15:02:53 -08:00
Joshua Granick
af5396119e Migrate to an Asset Catalog for Xcode icons and launch images 2015-01-08 10:45:56 -08:00
Joshua Granick
22eb4dbc45 Cache icon generation on all platforms 2015-01-07 23:09:58 -08:00
Joshua Granick
d22f377a0b Skip icon generation for Mac target when possible as well 2015-01-07 22:52:06 -08:00
Joshua Granick
8a7cc34848 Generate Windows icon only when needed 2015-01-07 22:49:46 -08:00
Joshua Granick
288ea1286e Use the Windows icon resource instead of SDL_SetIcon for both Lime and Lime legacy 2015-01-07 22:18:48 -08:00
Joshua Granick
003170b782 Fix the Windows icon generation, add Bitmap encoding support, break JPG/PNG support into separate lime.graphics.format.* class files 2015-01-07 22:18:07 -08:00
Joshua Granick
86493339e8 Add C++ compiler defines to iOS build (closes #301, fixes #300) 2015-01-05 13:05:37 -08:00
Joshua Granick
394dde821b Fix color order 2015-01-03 02:11:34 -08:00
Joshua Granick
954ab3a32c Improve use of Node http-server 2014-12-30 12:40:03 -08:00
Joshua Granick
17dce6cb57 Use runCommand instead of runProcess for the node web server 2014-12-30 12:04:22 -08:00
Joshua Granick
86f7bb8841 Ignore dummy HXCPP config ANT_HOME and JAVA_HOME values 2014-12-30 11:47:41 -08:00
Joshua Granick
f018f49e8a Validate haxelib when checking version 2014-12-28 14:33:55 -08:00
Joshua Granick
61216f14f7 Restore Windows Explorer icon 2014-12-28 13:29:36 -08:00
Joshua Granick
896efe77c0 Automatically load icon on Windows 2014-12-28 13:23:12 -08:00
Joshua Granick
7bb1e691f5 Propagate -nocolor to the tools NDLL rebuild 2014-12-27 14:05:05 -08:00
Joshua Granick
cbd8e4acb0 Ensure tools rebuild occurs from limeDirectory 2014-12-27 13:59:48 -08:00
Joshua Granick
704d4dd960 Rebuild only release binary when rebuilding tools 2014-12-27 13:54:40 -08:00
Joshua Granick
a369f16709 Add HXCPP_EXIT_ON_ERROR define, to ensure we get error codes from HXCPP 2014-12-27 13:16:22 -08:00
Joshua Granick
02f7413443 Try and make sure that 'rebuild' exits on error 2014-12-27 11:20:27 -08:00
Joshua Granick
287b94e6dd Use a standardized 'targetDirectory' value in the target handlers, and pass this onto the library processors for use with caching 2014-12-25 21:20:32 -08:00
Joshua Granick
f7ab6ab36b Fix builds for iOS x86_64, arm64, improve code caching, speed up build 2014-12-18 13:07:52 -08:00
Joshua Granick
63c1b52219 Rogue 'bin' directory fix 2014-12-17 16:01:13 -08:00
Joshua Granick
08368f20dc More aggressive ADB restart 2014-12-05 17:43:53 -08:00
Joshua Granick
e736f89190 Make sure directories exist when creating icons 2014-12-05 17:35:38 -08:00
Joshua Granick
d53ec1efd7 Update architecture support for iOS, default now to ARMV7 as well as ARM64 2014-12-05 17:24:23 -08:00
Joshua Granick
6925514ffc Some progress on Java GL, can run 'Hello World' 2014-12-05 14:38:38 -08:00
Joshua Granick
6dd7ffaba9 Initial bindings for LWJGL on Java 2014-12-05 13:05:25 -08:00
Joshua Granick
e82ab6c1b3 Add unofficial 'java' target command 2014-12-05 11:19:14 -08:00
Joshua Granick
00b2486416 Fixes for Haxe Java target 2014-12-05 11:15:15 -08:00
Joshua Granick
672ec78891 Add xxhdpi and xxxhdpi icons for Android 2014-12-05 08:53:45 -08:00
Joshua Granick
a4416de359 Fix ADB cold-start on OS X 2014-12-02 10:17:00 -08:00
Joshua Granick
a59f419c06 Simplify Android SDK check 2014-11-21 18:55:24 -08:00
Joshua Granick
8b3824724e ADB fix, treat Firefox as type WEB not MOBILE, it may be for desktop or mobile Firefox browsers 2014-11-21 16:10:43 -08:00
Joshua Granick
eb3c804625 Command, not process 2014-11-21 15:47:07 -08:00
Joshua Granick
3be10888d3 Use targetPath when tracing verbose info about dynamically generated assets 2014-11-20 13:20:44 -08:00
Joshua Granick
0693fc9fc5 Minor Android SDK fix 2014-11-20 12:35:15 -08:00
Joshua Granick
7eabf50fbb Fixes for newer BlackBerry SDK 2014-11-20 11:31:22 -08:00
Joshua Granick
451a1ccc9a Add -dryrun flag for testing, improve the behavior of 'rebuild' 2014-11-20 09:43:27 -08:00
Joshua Granick
11a5eee0e9 Only write build number if incrementing, only increment if actually building 2014-11-20 09:00:43 -08:00