implement lime.ui.Haptic.vibrate(...) for iOS

-Basic implementation, but works-
This commit is contained in:
Federico Bricker
2016-10-22 13:47:08 -03:00
committed by Joshua Granick
parent a361b4681e
commit fe13ea21f3
5 changed files with 58 additions and 5 deletions

15
project/src/ui/Haptic.mm Normal file
View File

@@ -0,0 +1,15 @@
#include <ui/Haptic.h>
#import <AudioToolbox/AudioServices.h>
namespace lime {
void Haptic::Vibrate (int period, int duration) {
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
}
}