Use GLES3 headers

This commit is contained in:
Joshua Granick
2017-08-10 17:22:30 -07:00
parent e7c6a8762c
commit fc187b2b23

View File

@@ -5,14 +5,14 @@
#if defined (BLACKBERRY) || defined (ANDROID) || defined (WEBOS) || defined (GPH) || defined (EMSCRIPTEN) || defined (RASPBERRYPI)
#define LIME_GLES
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES3/gl3.h>
#include <GLES3/gl2ext.h>
#elif defined (TIZEN)
#define LIME_GLES
#include <gl2.h>
#include <gl2ext.h>
#include <gl3.h>
#include <gl3ext.h>
#elif defined (IPHONE) || defined(APPLETV)