Dispatch events for window activate/deactivate on SDL mobile

This commit is contained in:
Joshua Granick
2015-06-05 11:24:42 -07:00
parent 6ecb71c1b4
commit f4a90a8ef3

View File

@@ -114,6 +114,18 @@ namespace lime {
RenderEvent::Dispatch (&renderEvent);
break;
case SDL_APP_WILLENTERBACKGROUND:
windowEvent.type = WINDOW_DEACTIVATE;
WindowEvent::Dispatch (&windowEvent);
break;
case SDL_APP_WILLENTERFOREGROUND:
windowEvent.type = WINDOW_ACTIVATE;
WindowEvent::Dispatch (&windowEvent);
break;
case SDL_CONTROLLERAXISMOTION:
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP: