Add -Dwebgl1 to force WebGL1 (since WebGL2 is not fully backward compatible)

This commit is contained in:
Joshua Granick
2017-03-08 09:44:35 -08:00
parent 7b0e838611
commit f3fadea65b

View File

@@ -75,7 +75,7 @@ class HTML5Renderer {
}; };
for (name in [ "webgl2", "webgl", "experimental-webgl" ]) { for (name in [ #if !webgl1 "webgl2", #end "webgl", "experimental-webgl" ]) {
webgl = cast parent.window.backend.canvas.getContext (name, options); webgl = cast parent.window.backend.canvas.getContext (name, options);
if (webgl != null) break; if (webgl != null) break;