Initialize WebGL2 context when available
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@@ -73,7 +73,12 @@ class HTML5Renderer {
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};
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};
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webgl = cast parent.window.backend.canvas.getContextWebGL (options);
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for (name in [ "webgl2", "webgl", "experimental-webgl" ]) {
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webgl = cast parent.window.backend.canvas.getContext (name, options);
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if (webgl != null) break;
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}
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}
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}
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